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8 results for “donmccurdy”
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Loading a textured GLB model into my WebGPU library with glTF-Transform by @donmccurdy (https://github.com/donmccurdy/glTF-Transform)
#webgpu #gltf #gamedev #webdev #javascript #shaders #wgsl #blender
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I'll be presenting at the Cesium Developer Conference June 8–10th, on: 3D Tiles, glTF, and visualizing geospatial data on the web with Cesium.js. Consider joining! :)
Location: Philadelphia, PA, USA
https://cesium.com/events/cesium-developer-conference/
#CesiumDevCon #WebGL #WebGPU #OpenSource -
I'll be presenting at the Cesium Developer Conference June 8–10th, on: 3D Tiles, glTF, and visualizing geospatial data on the web with Cesium.js. Consider joining! :)
Location: Philadelphia, PA, USA
https://cesium.com/events/cesium-developer-conference/
#CesiumDevCon #WebGL #WebGPU #OpenSource -
I'll be presenting at the Cesium Developer Conference June 8–10th, on: 3D Tiles, glTF, and visualizing geospatial data on the web with Cesium.js. Consider joining! :)
Location: Philadelphia, PA, USA
https://cesium.com/events/cesium-developer-conference/
#CesiumDevCon #WebGL #WebGPU #OpenSource -
I'll be presenting at the Cesium Developer Conference June 8–10th, on: 3D Tiles, glTF, and visualizing geospatial data on the web with Cesium.js. Consider joining! :)
Location: Philadelphia, PA, USA
https://cesium.com/events/cesium-developer-conference/
#CesiumDevCon #WebGL #WebGPU #OpenSource -
I'll be presenting at the Cesium Developer Conference June 8–10th, on: 3D Tiles, glTF, and visualizing geospatial data on the web with Cesium.js. Consider joining! :)
Location: Philadelphia, PA, USA
https://cesium.com/events/cesium-developer-conference/
#CesiumDevCon #WebGL #WebGPU #OpenSource -
⚠️ glTF Transform v3.7.0 was just published, including upstream fixes to libwebp. If you're processing glTF 3D models or textures from untrusted sources, this is a critical update.
Thanks to @lovell for bringing the fixes in from libwebp to sharp.js so quickly.
#CVE20234863 #libwebp #webp #security #threejs #webgl #gltf #gamedev
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NYTimes built 3D scenes explaining #WorldCup2022 plays — within hours of the event — in a workflow including ICON, theatre.js, and #threejs + #webgl.
Learn how it works, below.
https://rd.nytimes.com/projects/modeling-key-world-cup-moments-with-machine-learning