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290 results for “BumblebeeMan”
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In case you didn't know, this weekend the annual Maker Faire Ruhr is taking its place at DASA Dortmund!
Come over and let's talk about making stuff, repairability / Repair Cafés, and free software.
See you at the FabLab Lünen booth and make sure to grab some @frameworkcomputer, @fedora, and #Tux stickers I brought for you!
#MakerFaire #makerfaire2025 #makerfaireruhr #dasa -
In case you didn't know, this weekend the annual Maker Faire Ruhr is taking its place at DASA Dortmund!
Come over and let's talk about making stuff, repairability / Repair Cafés, and free software.
See you at the FabLab Lünen booth and make sure to grab some @frameworkcomputer, @fedora, and #Tux stickers I brought for you!
#MakerFaire #makerfaire2025 #makerfaireruhr #dasa -
In case you didn't know, this weekend the annual Maker Faire Ruhr is taking its place at DASA Dortmund!
Come over and let's talk about making stuff, repairability / Repair Cafés, and free software.
See you at the FabLab Lünen booth and make sure to grab some @frameworkcomputer, @fedora, and #Tux stickers I brought for you!
#MakerFaire #makerfaire2025 #makerfaireruhr #dasa -
In case you didn't know, this weekend the annual Maker Faire Ruhr is taking its place at DASA Dortmund!
Come over and let's talk about making stuff, repairability / Repair Cafés, and free software.
See you at the FabLab Lünen booth and make sure to grab some @frameworkcomputer, @fedora, and #Tux stickers I brought for you!
#MakerFaire #makerfaire2025 #makerfaireruhr #dasa -
In case you didn't know, this weekend the annual Maker Faire Ruhr is taking its place at DASA Dortmund!
Come over and let's talk about making stuff, repairability / Repair Cafés, and free software.
See you at the FabLab Lünen booth and make sure to grab some @frameworkcomputer, @fedora, and #Tux stickers I brought for you!
#MakerFaire #makerfaire2025 #makerfaireruhr #dasa -
Yay 95%!!! It looks like I'm about to finish the German translation of #DNF5 in an few days! 🥳
Since additional pairs of eyes are always better:
- Are you fluent in German and wondering how you could contribute to @fedora :fedora:? Go ahead and join our team of translators. I would love to see your suggestions and fixes! 💙 -
Yay 95%!!! It looks like I'm about to finish the German translation of #DNF5 in an few days! 🥳
Since additional pairs of eyes are always better:
- Are you fluent in German and wondering how you could contribute to @fedora :fedora:? Go ahead and join our team of translators. I would love to see your suggestions and fixes! 💙 -
Yay 95%!!! It looks like I'm about to finish the German translation of #DNF5 in an few days! 🥳
Since additional pairs of eyes are always better:
- Are you fluent in German and wondering how you could contribute to @fedora :fedora:? Go ahead and join our team of translators. I would love to see your suggestions and fixes! 💙 -
Yay 95%!!! It looks like I'm about to finish the German translation of #DNF5 in an few days! 🥳
Since additional pairs of eyes are always better:
- Are you fluent in German and wondering how you could contribute to @fedora :fedora:? Go ahead and join our team of translators. I would love to see your suggestions and fixes! 💙 -
Yay 95%!!! It looks like I'm about to finish the German translation of #DNF5 in an few days! 🥳
Since additional pairs of eyes are always better:
- Are you fluent in German and wondering how you could contribute to @fedora :fedora:? Go ahead and join our team of translators. I would love to see your suggestions and fixes! 💙 -
Did you know that @fedora 40's release party is scheduled for this Friday and Saturday?
No? Hop over to https://pretix.eu/fedora/f40-party/ and grab yourself a frond-row seat now! Let's celebrate together! 🎉🥳
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Happy "World Penguin Day" 🐧🐧🐧🐧
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Day 2: The calm before the storm. #maker #makerfaire #makerfaireruhr
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Do you have some time spare this weekend? Do you like making stuff?
Come to the beautiful city of Dortmund and visit a pretty special Maker Faire within the DASA exhibition!
Wanna have a chat about FOSS, repairability, (embedded) computing, or anything else? Do you just wanna grab a Tux / Fedora sticker?
Meet me at booth 17 with my old friends from Fablab Lünen!
https://www.makerfaire-ruhr.com/
#maker #makerfaire #makerfaireruhr -
Hooray!!! @kde Plasma 6 dropped a few minutes ago! 🥳
Thanks to everyone who made this possible! It was a joy to play around with the beta and I'm happy, it will be able to find its way to more machines soon! 🤩 -
Hooray!!! @kde Plasma 6 dropped a few minutes ago! 🥳
Thanks to everyone who made this possible! It was a joy to play around with the beta and I'm happy, it will be able to find its way to more machines soon! 🤩 -
I just learned that the Ghost House game on the Sega Master System was reskinned for Brazil to use a Chespirito character, El Chapulín Colorado (The Red Grasshopper), by a Mexican comedian who was very popular in Brazil. In the non-Latin world, people mostly know El Chapulín Colorado by his parody in The Simpsons: Bumblebee Man.
#Sega #MasterSystem #RetroGaming #Brazil #Chespirito #ElChapulinColorado
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The accidental clone* of the mother-lemon-tree is wintering upstairs next to my beloved jasmines, in front of the sunny window.
*a long story short, I put the cut branch in the #BumbleBeeatrice’s terrarium, and it took root in fall 2018. It brings back some fond memories. 🥰🐝💕
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New Site Post: An introduction to Iridium Moons
https://bumblebeegames.eu/iridium-moons.htmlFinally got around to spell out at a reasonable length the whole idea behind the retro-futuristic Space Opera setting Iridium Moons and the concept for an ImSim game set in it, made with Godot.
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Putting Project Hornet, a tactical CRPG inspired by Fallout, Jagged Alliance 2, and Kenshi, away into the desk drawer for now. Turn-based grid combat in a 3D engine seems quite hard to code.
Announcing Project Wasp, an ImSim inspired by Thief, System Shock 2, and Morrowind, with comparable graphics.
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Putting Project Hornet, a tactical CRPG inspired by Fallout, Jagged Alliance 2, and Kenshi, away into the desk drawer for now. Turn-based grid combat in a 3D engine seems quite hard to code.
Announcing Project Wasp, an ImSim inspired by Thief, System Shock 2, and Morrowind, with comparable graphics.
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While looking for examples for games similar to what I want to make with #HornetEngine, I noticed that Wasteland 2 seems to be extremely close to what I have in mind in gameplay and graphics (basically a blend of Fallout and Jagged Alliance 2 in a 3D engine), and it's available on PS4 so it can be played with a controller.
Only played half an hour in the first area yet, and I already have so many notes about what I like and what I would do very differently. 😄
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And now I am thinking really hard about what this could mean for my game idea that deliberately goes for an early 2000s graphics fidelity that targets a 70s/80s adventure movie aesthetic.
Simply going with high quality stock sounds of nature now feels like it would be completely out of place.
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And now I am thinking really hard about what this could mean for my game idea that deliberately goes for an early 2000s graphics fidelity that targets a 70s/80s adventure movie aesthetic.
Simply going with high quality stock sounds of nature now feels like it would be completely out of place.
-
And now I am thinking really hard about what this could mean for my game idea that deliberately goes for an early 2000s graphics fidelity that targets a 70s/80s adventure movie aesthetic.
Simply going with high quality stock sounds of nature now feels like it would be completely out of place.
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Thinking about a tactical fantasy RPG that has no spells. What could characters even do in combat to make it interesting and give it depth?
- Throw any weapon currently equipped.
- Thrown weapons land on the ground. Disabled enemies drop their weapon.
- Pick up and immediately equip any weapon from the ground.
- Wrestle with an enemy to pin him down.
- Tie up an enemy pinned down by an ally.
- Demoralized enemies flee combat.
- Win combat by causing a rout. -
Thinking about a tactical fantasy RPG that has no spells. What could characters even do in combat to make it interesting and give it depth?
- Throw any weapon currently equipped.
- Thrown weapons land on the ground. Disabled enemies drop their weapon.
- Pick up and immediately equip any weapon from the ground.
- Wrestle with an enemy to pin him down.
- Tie up an enemy pinned down by an ally.
- Demoralized enemies flee combat.
- Win combat by causing a rout. -
Thinking about a tactical fantasy RPG that has no spells. What could characters even do in combat to make it interesting and give it depth?
- Throw any weapon currently equipped.
- Thrown weapons land on the ground. Disabled enemies drop their weapon.
- Pick up and immediately equip any weapon from the ground.
- Wrestle with an enemy to pin him down.
- Tie up an enemy pinned down by an ally.
- Demoralized enemies flee combat.
- Win combat by causing a rout. -
My current fantasy worldbuilding mood is 12th century Iberia; Forgotten Realms Amn, Tethyr, and Calimshan; Elric of Melnibone, and Morrowind.
And Bloodborne.
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It took a week getting all my stuff set up and all my new stuff into place, but now my living room and my desk for #bumblebeegames are exactly as I want it.
I started with Nordic Cottage, but it turned increasingly into Blade Runner Neo-Noir. 😎