Search
1000 results for “gaveen”
-
😔 Amazon annulla ancora! Un altro gioco va all'archivio delle opportunità mancate. Non tutto è oro, gamers. #AmazonGameStudios #GameEnd 🎮
🔗 https://www.tomshw.it/videogioco/amazon-cancella-il-suo-mmo-su-il-signore-degli-anelli-2025-10-31
-
Today I am taking another in depth look at the assimp library. I recently changed my #vulkan #renderer from storing entire vertices in a single vertex buffer (array of structrures) to using one vertexbuffer per attribute (structure of arrays). Thus loading scenes/meshes needs some adjustments. #gamedev #gameengine
-
This week in Game Engines #18! https://enginesdatabase.com/blog/this-week-in-game-engines-18/
This week we got an article on the first in-house game developed by Unity, Valorant using Unreal Engine 5, a REALLY cool planetary Minecraft tech-demo, and much more!
-
Solarus es un #gameengine que permite crear juegos #arpg en 2d.
Hace unos pocos días publicaron la versión 2.0.1 que incluye mejoras, bugfixes, y ejecutables en forma de AppImage para facilitar su uso en Linux.
Podéis ver la lista de cambios en su blog
https://www.solarus-games.org/news/2025-07-23-solarus-2-0-1-release/
Si además queréis probar algún juego creado con este motor de videojuegos software libre os recomendamos jugar la demo de Tombwater
-
Speedtree is gone, enter Nanite Foliage.
https://www.youtube.com/watch?v=FJtF3wzPSrY
#Videogames #Gaming #Games #UnrealEngine #UnrealEngine5 #UE #Unreal #UE56 #StateOfUnreal #GameEngines #GameEngine
-
A 2D-only C# engine built off of FNA? Radical! Murder Engine
Game From Scratch has an overview (which is where I heard about it)
-
The @defold Showreel 2024 was published a month ago (totally went under my radar) and Kaiju Control Force is in there! :D Nice game engine indeed.
-
NBlood / Rednukem / PCExhumed - Reverse-engineered ports of Build games using EDuke32 engine technology and development principles.
https://github.com/NBlood/NBlood#NBlood #EDuke32 #Blood #ShadowWarrior #DukeNukem3D #RedneckRampage #Rednukem #PCExhumed #GameEngine
-
[Shape Engine 4.0 Teaser] - Lines & Rays
Here’s another teaser for the upcoming 4.0 release. This time, it focuses on the new Ray and Line shapes/colliders I’ve added. Both complement the existing Segment shape/collider, with the crucial distinction of having infinite length (ray in one direction, line in both directions).
#gamedev #ShapeEngine #raylib #programming #csharp #gameengine #indiedev
-
Gestern Abend habe ich, dank der Empfehlung von @ravetracer_22 , die #GameEngine #VisionaireStudio als #Testversion heruntergeladen und ein bisschen durchforstet. Erinnert mich stark an #AGS, allerdings viel moderner und mit einer top #Dokumentation. Ich guck mal, was ich damit umsetzen kann und dann sind die 49€ für die SingleUserLizens gut investiert. Fairer Preis btw.
https://www.visionaire-studio.net/ -
For example, imagine id Tech 6 being used to power #Starfield.
- You would need to create the modules to handle quests, open world, rework the rendering pipeline, add inventory, branching paths, etc.
- You would have to create tools to push content to these modules.
- You would need to retrain your workforce to use these tools.Or you don't and stick with #CreationEngine
#Videogames #Gaming #Games #TheElderScrollsVI #Bethesda #Xbox #GameEngine #GameEngines
-
Switching to another #GameEngine can be like learning another language. Apart from things like "material" and "camera", most of the terminology doesn't transfer. Someone compiled a phrasebook mapping #Unity3D terms to those of #Godot, #Unreal, #CryEngine, #Open3D, #GameMakerStudio, and #BabylonJS.
https://old.reddit.com/r/Unity3D/comments/16ks41o/a_table_with_some_of_the_most_common_unity_terms/ -
Che #GameEngine avrei dovuto scegliere per realizzare questo #Videogame? 🤔
Avevo pochi e semplici requisiti, ma fondamentali:
1. L'engine doveva essere #OpenSource.
2. Il gioco finale deve poter girare in un browser.
3. Dovrò poterci integrare l'SDK di #Discord per le app embedded senza bestemmiare troppo.Dopo varie idee, confronti e considerazioni, ho ristretto le opzioni a 3 candidati:
• #Godot
• #ThreeJS
• #BabylonJSQuale avrò scelto, alla fine? 😏
-
Switching to another #GameEngine can be like learning another language. Apart from things like "material" and "camera", most of the terminology doesn't transfer. Someone compiled a phrasebook mapping #Unity3D terms to those of #Godot, #Unreal, #CryEngine, #Open3D, #GameMakerStudio, and #BabylonJS.
https://old.reddit.com/r/Unity3D/comments/16ks41o/a_table_with_some_of_the_most_common_unity_terms/ -
Switching to another #GameEngine can be like learning another language. Apart from things like "material" and "camera", most of the terminology doesn't transfer. Someone compiled a phrasebook mapping #Unity3D terms to those of #Godot, #Unreal, #CryEngine, #Open3D, #GameMakerStudio, and #BabylonJS.
https://old.reddit.com/r/Unity3D/comments/16ks41o/a_table_with_some_of_the_most_common_unity_terms/ -
Switching to another #GameEngine can be like learning another language. Apart from things like "material" and "camera", most of the terminology doesn't transfer. Someone compiled a phrasebook mapping #Unity3D terms to those of #Godot, #Unreal, #CryEngine, #Open3D, #GameMakerStudio, and #BabylonJS.
https://old.reddit.com/r/Unity3D/comments/16ks41o/a_table_with_some_of_the_most_common_unity_terms/ -
CW: update on what I'm working on, bit of a ramble
I’ve been working on a proof-of-concept in #Rust to check if my dream #GameEngine is feasible for me to put together. You know, the one that’s supposed to support multiplayer runtime modding of the game you’re playing?
I mean, ideally, I’d get some help and input, because I’m really not that experienced in the end.
Putting together a document of “here’s what I want to achieve and what I feel like are open questions” to get people interested is really not my strong part, so the PoC is currently my way of pushing my ideas forward.
For now I decided using #Zig as the scripting language running in a #Wasmtime powered sandbox, for two reasons:
- There’s a good chance the compiler itself will be able to run in the #WASM sandbox itself in the future. Which I feel like will be important.
- Its meta-programming really helps with writing a clean API where some heavy-lifting is done by the compiler. Such as analyzing the script file and deciding whether to register a component and/or system for a particular script entity.
I feel like it would be nice to compile this for the web too. #WebGPU sounds interesting, gotta look into it more. Imagine inviting friends to games by just linking them to a web page?
I’m not sure if there’s a lot to share yet, but you could go over to @copygirl to check screenshots. (Or heck, even catch one of my streams.)
-
Read all about the name change in our latest blogpost: http://stride3d.net/blog/xenko-has-been-renamed-to-stride/
-
In case anyone was looking for the shittiest possible Canvas2D game engine, I have created "Merlin"!
As of yet there is no documentation, but it's architectural based on XNA. Enjoy! Internet points to whomever can tell me why it's named Merlin. ;)
-
I downloaded GODOT yesterday and am extremely surprised at how small the install file is. Can it be that GODOT is really so compactly small? I have been working with the UNREAL-ENGINE for many years, until recently with the CRY-ENGINE, but the installation processes and the size of the respective engines of several GB is extremely huge compared to GODOT.
#gameengines #game_engines #godot #godotengine #3dcg #3d -
Heutiges Abendprogramm.
#graveencounters #movie #heldenchaos -
Bei kleinen Games-Firmen ist die Party vorbei
Nach dem Corona-Boom hat die Games-Branche mit höheren Zinsen und Kosten zu kämpfen. Besonders kleinen Entwicklern droht die Luft auszugehen.
-
Bei kleinen Games-Firmen ist die Party vorbei
Nach dem Corona-Boom hat die Games-Branche mit höheren Zinsen und Kosten zu kämpfen. Besonders kleinen Entwicklern droht die Luft auszugehen.
-
Bei kleinen Games-Firmen ist die Party vorbei
Nach dem Corona-Boom hat die Games-Branche mit höheren Zinsen und Kosten zu kämpfen. Besonders kleinen Entwicklern droht die Luft auszugehen.
-
Bei kleinen Games-Firmen ist die Party vorbei
Nach dem Corona-Boom hat die Games-Branche mit höheren Zinsen und Kosten zu kämpfen. Besonders kleinen Entwicklern droht die Luft auszugehen.
-
#Godot 4 won't have #VisualScripting anymore 😭😭😭😭
I used it for years almost exclusively because it was implemented out of the box. Now I have to change how I use it in education....
https://godotengine.org/article/godot-4-will-discontinue-visual-scripting
#opensource #scripting #visual #gamedesign #games #gameengine
-
[3.0 Release - Collision System 2.0]
This release aims to improve aggregating and handling collision/overlap/query information in the collision system, as well as other improvements and fixes. This update includes breaking changes, therefore I decided to make it a major release.
#ShapeEngine #raylib #gamedev #programming #csharp #indiedev #gameengine
-
If #GameEngines were boys #UnrealEngine would be the hard-to-get guy with much outer beauty.
#Unity would be the seemingly sweet but increasingly manipulative boy.
And #Godot would just go to do his own shit
#GameDev -
🎮 🤖 Godot | Next in the liberation: GAME ENGINES ✅
◉Simple & powerful 3D
> Godot's 3D nodes give you everything needed to build, animate your 3D worlds / characters
◉Release on all platforms
> Deploy your game on desktop, mobile & the web in seconds! Godot even supports consoles via 3rd party publishers
◉Open & fast development
> Anyone contributing to Godot benefits from others’ contributions►https://godotengine.org/features
#GameEngines #Godot #GodotEngine #free #Linux #Windows #Android #PC #gaming
-
#GameEngines picks of the day:
➡️ @narrat - Beginner-friendly engine for narrative games (RPGs, visual novels, interactive fiction etc)
➡️ @godotengine (main) & @godotcon (conference) & @godotassetstore (asset store) & @godotfoundation (foundation) - FOSS 3D & 2D multiplatform game engine
➡️ @solarus - Free open source 2D game engine mainly for RPGs
➡️ @bevy - Simple data-driven FOSS game engine built in Rust
➡️ @bitsy - FOSS engine for little games made & played within browser.
🧵 1/2