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  1. Today i had some time to dive back into #BitRitter a bit. Thanks to @baarkerlounger i cleaned up some stuff (not everything though).
    I also got some ideas what to tackle next.
    What i take away: I have to get in the loop again, some RL things kept me from contributing more regularly, but that should change soon.

    #LinuxMobie #MobileLinux #BitWarden #VaultWarden
    1/2

  2. Today i had some time to dive back into #BitRitter a bit. Thanks to @baarkerlounger i cleaned up some stuff (not everything though).
    I also got some ideas what to tackle next.
    What i take away: I have to get in the loop again, some RL things kept me from contributing more regularly, but that should change soon.

    #LinuxMobie #MobileLinux #BitWarden #VaultWarden
    1/2

  3. Today i had some time to dive back into #BitRitter a bit. Thanks to @baarkerlounger i cleaned up some stuff (not everything though).
    I also got some ideas what to tackle next.
    What i take away: I have to get in the loop again, some RL things kept me from contributing more regularly, but that should change soon.

    #LinuxMobie #MobileLinux #BitWarden #VaultWarden
    1/2

  4. #BitRitter v0.1.1 in #Alpine testing repos (and with it also in #PostmarketOS).
    #NixOS #Nix flake also included for local testing.
    The list filter has been improved, so doomscrolling is no more.
    Also, Vault Items of all 4 types can be displayed in the detail page - only "Identity" lacking some fields.

    If you are on another distro, read the #CodeBerg page or reach out to me if you need help.

    UI/UX feedback about the filter is strongly appreciated.
    Boosts ok :boostRequest: :boost_ok:

  5. #BitRitter v0.1.1 in #Alpine testing repos (and with it also in #PostmarketOS).
    #NixOS #Nix flake also included for local testing.
    The list filter has been improved, so doomscrolling is no more.
    Also, Vault Items of all 4 types can be displayed in the detail page - only "Identity" lacking some fields.

    If you are on another distro, read the #CodeBerg page or reach out to me if you need help.

    UI/UX feedback about the filter is strongly appreciated.
    Boosts ok :boostRequest: :boost_ok:

  6. #BitRitter v0.1.1 in #Alpine testing repos (and with it also in #PostmarketOS).
    #NixOS #Nix flake also included for local testing.
    The list filter has been improved, so doomscrolling is no more.
    Also, Vault Items of all 4 types can be displayed in the detail page - only "Identity" lacking some fields.

    If you are on another distro, read the #CodeBerg page or reach out to me if you need help.

    UI/UX feedback about the filter is strongly appreciated.
    Boosts ok :boostRequest: :boost_ok:

  7. #BitRitter v0.1.1 in #Alpine testing repos (and with it also in #PostmarketOS).
    #NixOS #Nix flake also included for local testing.
    The list filter has been improved, so doomscrolling is no more.
    Also, Vault Items of all 4 types can be displayed in the detail page - only "Identity" lacking some fields.

    If you are on another distro, read the #CodeBerg page or reach out to me if you need help.

    UI/UX feedback about the filter is strongly appreciated.
    Boosts ok :boostRequest: :boost_ok:

  8. #BitRitter v0.1.1 in #Alpine testing repos (and with it also in #PostmarketOS).
    #NixOS #Nix flake also included for local testing.
    The list filter has been improved, so doomscrolling is no more.
    Also, Vault Items of all 4 types can be displayed in the detail page - only "Identity" lacking some fields.

    If you are on another distro, read the #CodeBerg page or reach out to me if you need help.

    UI/UX feedback about the filter is strongly appreciated.
    Boosts ok :boostRequest: :boost_ok:

  9. My fellow fedizens, i have done it.
    I have applied #BitRitter to nlnet.nl/propose/ in the category "Open Call". Well at least 2 features i want to implement.
    Wish me luck.

    If you have an awesome Mobile FOSS Project, maybe you want to apply too? Deadline is 2024-06-01 so this friday. Application process took me about half an hour, so that's doable.

    @NGIZero

    #LinuxMobile #Relm4 #gtk
    #rbw #BitWarden #Vaultkwarden

  10. My fellow fedizens, i have done it.
    I have applied #BitRitter to nlnet.nl/propose/ in the category "Open Call". Well at least 2 features i want to implement.
    Wish me luck.

    If you have an awesome Mobile FOSS Project, maybe you want to apply too? Deadline is 2024-06-01 so this friday. Application process took me about half an hour, so that's doable.

    @NGIZero

    #LinuxMobile #Relm4 #gtk
    #rbw #BitWarden #Vaultkwarden

  11. My fellow fedizens, i have done it.
    I have applied #BitRitter to nlnet.nl/propose/ in the category "Open Call". Well at least 2 features i want to implement.
    Wish me luck.

    If you have an awesome Mobile FOSS Project, maybe you want to apply too? Deadline is 2024-06-01 so this friday. Application process took me about half an hour, so that's doable.

    @NGIZero

    #LinuxMobile #Relm4 #gtk
    #rbw #BitWarden #Vaultkwarden

  12. My fellow fedizens, i have done it.
    I have applied #BitRitter to nlnet.nl/propose/ in the category "Open Call". Well at least 2 features i want to implement.
    Wish me luck.

    If you have an awesome Mobile FOSS Project, maybe you want to apply too? Deadline is 2024-06-01 so this friday. Application process took me about half an hour, so that's doable.

    @NGIZero

    #LinuxMobile #Relm4 #gtk
    #rbw #BitWarden #Vaultkwarden

  13. #BitRitter now has support to open links from the detail page (or copy them). Also, Custom fields are shown on the detail page.
    To smooth the overall experience, i got a basic search filter working, so you don't have to scroll to your desired #VaultWarden entry.

    Check out the latest main at codeberg.org/Chfkch/bitritter .
    If you try it out on your #LinuxMobile device and the list/detail-ratio is off, please open an issue (preferrably with screenshot attached) so i fix it.
    #MobileLinux

  14. @Adaoh @kosmosghost
    And all the others, have you been able to try out #BitRitter already? Are you still interested in using it or even help testing/contributing?
    I am sure i can improve the onboarding as soon as i get some polishing done first.

  15. I just finished building a reproducible environment for my #BitRitter app via #NixFlakes. This way, it should be easier to ove things into #NixPkgs when i am ready, since all dependencies and build instructions are already there.
    I need to clean up a bit, but i am happy with the first results.

    Next to #AlpineLinux or rather #PostmarketOS, #NixOS (Mobile) will be the second target for my use case.

    #Nix

  16. I just finished building a reproducible environment for my #BitRitter app via #NixFlakes. This way, it should be easier to ove things into #NixPkgs when i am ready, since all dependencies and build instructions are already there.
    I need to clean up a bit, but i am happy with the first results.

    Next to #AlpineLinux or rather #PostmarketOS, #NixOS (Mobile) will be the second target for my use case.

    #Nix

  17. I just finished building a reproducible environment for my #BitRitter app via #NixFlakes. This way, it should be easier to ove things into #NixPkgs when i am ready, since all dependencies and build instructions are already there.
    I need to clean up a bit, but i am happy with the first results.

    Next to #AlpineLinux or rather #PostmarketOS, #NixOS (Mobile) will be the second target for my use case.

    #Nix

  18. I just finished building a reproducible environment for my #BitRitter app via #NixFlakes. This way, it should be easier to ove things into #NixPkgs when i am ready, since all dependencies and build instructions are already there.
    I need to clean up a bit, but i am happy with the first results.

    Next to #AlpineLinux or rather #PostmarketOS, #NixOS (Mobile) will be the second target for my use case.

    #Nix

  19. Does anyone want to help me design a logo and/or icon for #BitRitter?
    If i draw it myself, i'd rather have no icon haha.
    It is a password manager frontend for #MobileLinux (and desktops aswell).
    Boosts welcome. :boostRequest:
    #FediArt

    If there is a hashtag for such things, let me know aswell.

  20. I finally built #BitRitter on my #OnePlus 6T and it workd quite well already. The only thing (well the 2nd important one at all) - copying values - does not seem to work yet. I suspect it is the different clipboard manager than on my testing machine.
    As a workaround, i can still use the "show password" function and select/copy/paste it manually for now.
    I am polishing stuff up next a bit: Better error messages when login fails etc. and then i will be happy for this week.

  21. News from #BitRitter:
    codeberg.org/Chfkch/bitritter
    Account creation is now possible via the app, no need to store credentials on disk.
    This was a huge step towards the release of the first beta.
    Basic usage is covered in my eyes, now i have to polish things up a bit and test integration in distros and on devices.
    Got a lot of help from the community and the #Relm4 channel.
    If you want to try now, hit me up if you have problems.
    #LinuxMobile #MobileLinux #RustLang

  22. News from #BitRitter:
    codeberg.org/Chfkch/bitritter
    Account creation is now possible via the app, no need to store credentials on disk.
    This was a huge step towards the release of the first beta.
    Basic usage is covered in my eyes, now i have to polish things up a bit and test integration in distros and on devices.
    Got a lot of help from the community and the #Relm4 channel.
    If you want to try now, hit me up if you have problems.
    #LinuxMobile #MobileLinux #RustLang

  23. News from #BitRitter:
    codeberg.org/Chfkch/bitritter
    Account creation is now possible via the app, no need to store credentials on disk.
    This was a huge step towards the release of the first beta.
    Basic usage is covered in my eyes, now i have to polish things up a bit and test integration in distros and on devices.
    Got a lot of help from the community and the #Relm4 channel.
    If you want to try now, hit me up if you have problems.
    #LinuxMobile #MobileLinux #RustLang

  24. News from #BitRitter:
    codeberg.org/Chfkch/bitritter
    Account creation is now possible via the app, no need to store credentials on disk.
    This was a huge step towards the release of the first beta.
    Basic usage is covered in my eyes, now i have to polish things up a bit and test integration in distros and on devices.
    Got a lot of help from the community and the #Relm4 channel.
    If you want to try now, hit me up if you have problems.
    #LinuxMobile #MobileLinux #RustLang

  25. #BitRitter is not even released yet - though it almost is in a state to grant the public access for early testung - and yet it seems it already lands in #PostmarketOS edge/testing soon.

    This is just awesome to see the #FOSS ecosystem at work, helping each other out and such.

    I hope one day i can daily drive #LinuxMobile and i am doing my part.

  26. Again, a litte progress on #BitRitter. The Vault Item Detail Page - where passwords, URIs etc. are shown - is coming together nicely. Though i had some initial problems with the 4 different Item Types and their atttibutes, i found a non-elegant working solution.
    Merging the changes to main as soon as it is polished a little more.
    #LinuxMobile #MobileLinux #Relm4 #RustLang

  27. Again, a litte progress on #BitRitter. The Vault Item Detail Page - where passwords, URIs etc. are shown - is coming together nicely. Though i had some initial problems with the 4 different Item Types and their atttibutes, i found a non-elegant working solution.
    Merging the changes to main as soon as it is polished a little more.
    #LinuxMobile #MobileLinux #Relm4 #RustLang

  28. Again, a litte progress on #BitRitter. The Vault Item Detail Page - where passwords, URIs etc. are shown - is coming together nicely. Though i had some initial problems with the 4 different Item Types and their atttibutes, i found a non-elegant working solution.
    Merging the changes to main as soon as it is polished a little more.
    #LinuxMobile #MobileLinux #Relm4 #RustLang

  29. Again, a litte progress on #BitRitter. The Vault Item Detail Page - where passwords, URIs etc. are shown - is coming together nicely. Though i had some initial problems with the 4 different Item Types and their atttibutes, i found a non-elegant working solution.
    Merging the changes to main as soon as it is polished a little more.
    #LinuxMobile #MobileLinux #Relm4 #RustLang

  30. Making progress with #BitRitter. Slow, but steady.
    Today i implemented a password input to unlock the #BitWarden / #VaultWarden vault, so we can soon remove a part of the credentials.toml (which was just a workaround for faster testing) and make the app safer.
    #Relm4 feels nicer the more i get to work with it.

    Sadly my ARM CI did not work as nicely as the x86, so i can't package for my phone easily.

    #MobileLinux #LinuxMobile