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27 results for “stoatpaws”

  1. Some great #Blender users to follow:

    👉 @Nestach - "#solodev working on the action #platformer "Project Beyonder", loves games and #gamedev "

    👉 @stoatpaws - "I like creativity and open-source software"

    👉 @dlc17 - "Sculpting in Blender"

    If you'd like to suggest someone to be featured here, please let me know!

    #blender #blender3d #b3d #BlenderOnMastodon

  2. I made these using this tiny geometry nodes setup

    if your interested in learning more about this sort of thing then look into percolation theory

    theres some really interesting stuff out there about the study of randomly connected graphs

    #percolation #procgen #blender #b3d #geometrynodes

  3. I made these using this tiny geometry nodes setup

    if your interested in learning more about this sort of thing then look into percolation theory

    theres some really interesting stuff out there about the study of randomly connected graphs

  4. I made these using this tiny geometry nodes setup

    if your interested in learning more about this sort of thing then look into percolation theory

    theres some really interesting stuff out there about the study of randomly connected graphs

    #percolation #procgen #blender #b3d #geometrynodes

  5. I made these using this tiny geometry nodes setup

    if your interested in learning more about this sort of thing then look into percolation theory

    theres some really interesting stuff out there about the study of randomly connected graphs

    #percolation #procgen #blender #b3d #geometrynodes

  6. I made these using this tiny geometry nodes setup

    if your interested in learning more about this sort of thing then look into percolation theory

    theres some really interesting stuff out there about the study of randomly connected graphs

    #percolation #procgen #blender #b3d #geometrynodes

  7. and when the pixels are more likely to be connected you end up with one ocean that stretches off into infinity with small islands scattered around

    #percolation #procgen #blender #b3d #geometrynodes

  8. and when the pixels are more likely to be connected you end up with one ocean that stretches off into infinity with small islands scattered around

  9. and when the pixels are more likely to be connected you end up with one ocean that stretches off into infinity with small islands scattered around

    #percolation #procgen #blender #b3d #geometrynodes

  10. and when the pixels are more likely to be connected you end up with one ocean that stretches off into infinity with small islands scattered around

    #percolation #procgen #blender #b3d #geometrynodes

  11. and when the pixels are more likely to be connected you end up with one ocean that stretches off into infinity with small islands scattered around

    #percolation #procgen #blender #b3d #geometrynodes

  12. when the probability of pixels being disconnected is higher then the result is much more chaotic, with many small islands and no large ones

    #percolation #procgen #blender #b3d #geometrynodes

  13. when the probability of pixels being disconnected is higher then the result is much more chaotic, with many small islands and no large ones

  14. when the probability of pixels being disconnected is higher then the result is much more chaotic, with many small islands and no large ones

    #percolation #procgen #blender #b3d #geometrynodes

  15. when the probability of pixels being disconnected is higher then the result is much more chaotic, with many small islands and no large ones

    #percolation #procgen #blender #b3d #geometrynodes

  16. when the probability of pixels being disconnected is higher then the result is much more chaotic, with many small islands and no large ones

    #percolation #procgen #blender #b3d #geometrynodes

  17. I made this by randomly connecting pixels and coloring the contiguous islands

    when there is an equal chance that adjacent pixels are connected or disconnected then you get a fractal-esque pattern like this, where islands of all sizes appear

    #percolation #procgen #blender #b3d #geometrynodes

  18. I made this by randomly connecting pixels and coloring the contiguous islands

    when there is an equal chance that adjacent pixels are connected or disconnected then you get a fractal-esque pattern like this, where islands of all sizes appear

  19. I made this by randomly connecting pixels and coloring the contiguous islands

    when there is an equal chance that adjacent pixels are connected or disconnected then you get a fractal-esque pattern like this, where islands of all sizes appear

    #percolation #procgen #blender #b3d #geometrynodes

  20. I made this by randomly connecting pixels and coloring the contiguous islands

    when there is an equal chance that adjacent pixels are connected or disconnected then you get a fractal-esque pattern like this, where islands of all sizes appear

    #percolation #procgen #blender #b3d #geometrynodes

  21. I made this by randomly connecting pixels and coloring the contiguous islands

    when there is an equal chance that adjacent pixels are connected or disconnected then you get a fractal-esque pattern like this, where islands of all sizes appear

    #percolation #procgen #blender #b3d #geometrynodes

  22. Floofy Egee Softpaws Audio!

    I’ve been super happy with the ActivityPub integration so far. It handles links and images remarkably well. Let’s see how it handles audio!

    Here is a teaser from a commission, which I do occasionally for supporters. It’s from a delightful roleplay with Floofy Egee. And his super soft paws! 🐾

  23. Floofy Egee Softpaws Audio!

    I’ve been super happy with the ActivityPub integration so far. It handles links and images remarkably well. Let’s see how it handles audio!

    Here is a teaser from a commission, which I do occasionally for supporters. It’s from a delightful roleplay with Floofy Egee. And his super soft paws! 🐾

  24. Floofy Egee Softpaws Audio!

    I’ve been super happy with the ActivityPub integration so far. It handles links and images remarkably well. Let’s see how it handles audio!

    Here is a teaser from a commission, which I do occasionally for supporters. It’s from a delightful roleplay with Floofy Egee. And his super soft paws! 🐾

  25. Floofy Egee Softpaws Audio!

    I’ve been super happy with the ActivityPub integration so far. It handles links and images remarkably well. Let’s see how it handles audio!

    Here is a teaser from a commission, which I do occasionally for supporters. It’s from a delightful roleplay with Floofy Egee. And his super soft paws! 🐾

  26. Floofy Egee Softpaws Audio!

    I’ve been super happy with the ActivityPub integration so far. It handles links and images remarkably well. Let’s see how it handles audio!

    Here is a teaser from a commission, which I do occasionally for supporters. It’s from a delightful roleplay with Floofy Egee. And his super soft paws! 🐾