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1000 results for “povable”

  1. 𝙎𝙚𝙚𝙠𝙚𝙧𝙨, ᵇʸ 𝐑𝐨𝐛𝐞𝐫𝐭 𝐌𝐜𝐆𝐫𝐞𝐠𝐨𝐫
    ❝𝙿𝙾𝚅-𝚁𝚊𝚢 𝚝𝚑𝚎𝚛𝚊𝚙𝚢 𝚒𝚜 𝚐𝚘𝚘𝚍 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚜𝚘𝚞𝚕, 𝚎𝚜𝚙𝚎𝚌𝚒𝚊𝚕𝚕𝚢 𝚘𝚟𝚎𝚛 𝚊 𝚕𝚘𝚗𝚐 𝚠𝚎𝚎𝚔𝚎𝚗𝚍 - 𝚓𝚞𝚜𝚝
    𝚙𝚕𝚊𝚢𝚒𝚗𝚐 𝚊𝚛𝚘𝚞𝚗𝚍 𝚠𝚒𝚝𝚑 𝚜𝚘𝚖𝚎 𝚜𝚙𝚕𝚒𝚗𝚎𝚜 𝚊𝚗𝚍 𝚖𝚊𝚝𝚎𝚛𝚒𝚊𝚕𝚜 𝚊𝚗𝚍 𝚕𝚒𝚐𝚑𝚝𝚒𝚗𝚐 𝚊𝚗𝚍 𝚜𝚞𝚌𝚑...❞

    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #NoAI
    #render
    #proceduralart
    #macro
    #mondaymood
    #POVRay

  2. 𝙎𝙚𝙚𝙠𝙚𝙧𝙨, ᵇʸ 𝐑𝐨𝐛𝐞𝐫𝐭 𝐌𝐜𝐆𝐫𝐞𝐠𝐨𝐫
    ❝𝙿𝙾𝚅-𝚁𝚊𝚢 𝚝𝚑𝚎𝚛𝚊𝚙𝚢 𝚒𝚜 𝚐𝚘𝚘𝚍 𝚏𝚘𝚛 𝚝𝚑𝚎 𝚜𝚘𝚞𝚕, 𝚎𝚜𝚙𝚎𝚌𝚒𝚊𝚕𝚕𝚢 𝚘𝚟𝚎𝚛 𝚊 𝚕𝚘𝚗𝚐 𝚠𝚎𝚎𝚔𝚎𝚗𝚍 - 𝚓𝚞𝚜𝚝
    𝚙𝚕𝚊𝚢𝚒𝚗𝚐 𝚊𝚛𝚘𝚞𝚗𝚍 𝚠𝚒𝚝𝚑 𝚜𝚘𝚖𝚎 𝚜𝚙𝚕𝚒𝚗𝚎𝚜 𝚊𝚗𝚍 𝚖𝚊𝚝𝚎𝚛𝚒𝚊𝚕𝚜 𝚊𝚗𝚍 𝚕𝚒𝚐𝚑𝚝𝚒𝚗𝚐 𝚊𝚗𝚍 𝚜𝚞𝚌𝚑...❞

    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #NoAI
    #render
    #proceduralart
    #macro
    #mondaymood
    #POVRay

  3. Ⓢⓟⓗⓔⓡⓘⓒⓐⓛ h ₑ ᵢ g ₕ ₜ f ᵢ ₑ ₗ d ₛ … #𝙒𝙄𝙋, by 𝗠𝗮𝗲𝘁𝗲𝘀
    "…𝘐 𝘱𝘶𝘵 𝘢 𝘩𝘦𝘪𝘨𝘩𝘵 𝘮𝘢𝘱 (#𝘋𝘌𝘔) 𝘰𝘧 𝘵𝘩𝘦 𝘮𝘰𝘰𝘯 𝘢𝘳𝘰𝘶𝘯𝘥 𝘢 𝘴𝘱𝘩𝘦𝘳𝘦, 𝘣𝘢𝘴𝘦𝘥 𝘰𝘯 𝘵𝘩𝘦𝘴𝘦 𝘧𝘰𝘳𝘶𝘮
    𝘱𝘰𝘴𝘵𝘴... #𝙿𝙾𝚅-𝚁𝚊𝚢 𝙸𝚜𝚘𝚜𝚞𝚛𝚏𝚊𝚌𝚎 𝚌𝚘𝚍𝚎 – 𝘯𝘰 𝘵𝘳𝘪𝘢𝘯𝘨𝘭𝘦𝘴. (news.povray.org/povray.advance)"
    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #NoAI
    #render
    #Tutorial
    #spaceart
    #WIPWednesday
    #POVRay

  4. Ⓢⓟⓗⓔⓡⓘⓒⓐⓛ h ₑ ᵢ g ₕ ₜ f ᵢ ₑ ₗ d ₛ … #𝙒𝙄𝙋, by 𝗠𝗮𝗲𝘁𝗲𝘀
    "…𝘐 𝘱𝘶𝘵 𝘢 𝘩𝘦𝘪𝘨𝘩𝘵 𝘮𝘢𝘱 (#𝘋𝘌𝘔) 𝘰𝘧 𝘵𝘩𝘦 𝘮𝘰𝘰𝘯 𝘢𝘳𝘰𝘶𝘯𝘥 𝘢 𝘴𝘱𝘩𝘦𝘳𝘦, 𝘣𝘢𝘴𝘦𝘥 𝘰𝘯 𝘵𝘩𝘦𝘴𝘦 𝘧𝘰𝘳𝘶𝘮
    𝘱𝘰𝘴𝘵𝘴... #𝙿𝙾𝚅-𝚁𝚊𝚢 𝙸𝚜𝚘𝚜𝚞𝚛𝚏𝚊𝚌𝚎 𝚌𝚘𝚍𝚎 – 𝘯𝘰 𝘵𝘳𝘪𝘢𝘯𝘨𝘭𝘦𝘴. (news.povray.org/povray.advance)"
    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #NoAI
    #render
    #Tutorial
    #spaceart
    #WIPWednesday
    #POVRay

  5. @kandid Hi,  if you use #Python, we could so much use your feedback ! Among many featured #POV-Ray native primitives, some Isosurface types are supported by #Blender's #POVaBle #addon, (drag over the view tools for their subtypes) pov SCENE  Description Language syntax color highlight IS in Blender's text editor when using it  ;-)... But I do enjoy the #VisualStudioCode  #extension for #script and #render iterations switching from *.pov to *.py files for #plugin-#coding marketplace.visualstudio.com/i

  6. 𝙐𝙣𝙪𝙨𝙪𝙖𝙡 𝙀𝙢𝙚𝙧𝙖𝙡𝙙 𝙅𝙖𝙧𝙙𝙞𝙣, 𝚋𝚢 𝚁𝚒𝚌𝚑𝚊𝚛𝚍 𝙲𝚊𝚕𝚕𝚠𝚘𝚘𝚍
    ░"𝘈𝘯 𝘶𝘯𝘶𝘴𝘶𝘢𝘭 𝘱𝘢𝘵𝘵𝘦𝘳𝘯 𝘰𝘧 𝘪𝘯𝘤𝘭𝘶𝘴𝘪𝘰𝘯𝘴 𝘪𝘯 𝘢 𝘤𝘶𝘵 𝘦𝘮𝘦𝘳𝘢𝘭𝘥. 𝘛𝘩𝘦𝘴𝘦 𝘪𝘮𝘢𝘨𝘦𝘴 𝘸𝘦𝘳𝘦 𝘴𝘱𝘦𝘤𝘵𝘳𝘢𝘭𝘭𝘺 𝘳𝘦𝘯𝘥𝘦𝘳𝘦𝘥, 𝘵𝘩𝘦𝘯 𝘱𝘰𝘴𝘵-𝘱𝘳𝘰𝘤𝘦𝘴𝘴𝘦𝘥 𝘵𝘰 𝘴𝘪𝘮𝘶𝘭𝘢𝘵𝘦 𝘪𝘳𝘪𝘴 𝘥𝘪𝘧𝘧𝘳𝘢𝘤𝘵𝘪𝘰𝘯. 𝘛𝘩𝘦 𝘮𝘢𝘳𝘣𝘭𝘦 𝘵𝘦𝘹𝘵𝘶𝘳𝘦 𝘪𝘴 𝘣𝘺 𝘛𝘦𝘬: news.povray.org/4624b281$1%40n
    "░
    #POVRay newsgroup discussion:
    news.povray.org/povray.binarie
    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #MastoArt
    #3dart
    #cgi
    #Concept
    #NoAI
    #render
    #Tutorial
    #gemstones
    #jewelry

  7. 𝙐𝙣𝙪𝙨𝙪𝙖𝙡 𝙀𝙢𝙚𝙧𝙖𝙡𝙙 𝙅𝙖𝙧𝙙𝙞𝙣, 𝚋𝚢 𝚁𝚒𝚌𝚑𝚊𝚛𝚍 𝙲𝚊𝚕𝚕𝚠𝚘𝚘𝚍
    ░"𝘈𝘯 𝘶𝘯𝘶𝘴𝘶𝘢𝘭 𝘱𝘢𝘵𝘵𝘦𝘳𝘯 𝘰𝘧 𝘪𝘯𝘤𝘭𝘶𝘴𝘪𝘰𝘯𝘴 𝘪𝘯 𝘢 𝘤𝘶𝘵 𝘦𝘮𝘦𝘳𝘢𝘭𝘥. 𝘛𝘩𝘦𝘴𝘦 𝘪𝘮𝘢𝘨𝘦𝘴 𝘸𝘦𝘳𝘦 𝘴𝘱𝘦𝘤𝘵𝘳𝘢𝘭𝘭𝘺 𝘳𝘦𝘯𝘥𝘦𝘳𝘦𝘥, 𝘵𝘩𝘦𝘯 𝘱𝘰𝘴𝘵-𝘱𝘳𝘰𝘤𝘦𝘴𝘴𝘦𝘥 𝘵𝘰 𝘴𝘪𝘮𝘶𝘭𝘢𝘵𝘦 𝘪𝘳𝘪𝘴 𝘥𝘪𝘧𝘧𝘳𝘢𝘤𝘵𝘪𝘰𝘯. 𝘛𝘩𝘦 𝘮𝘢𝘳𝘣𝘭𝘦 𝘵𝘦𝘹𝘵𝘶𝘳𝘦 𝘪𝘴 𝘣𝘺 𝘛𝘦𝘬: news.povray.org/4624b281$1%40n
    "░
    #POVRay newsgroup discussion:
    news.povray.org/povray.binarie
    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #MastoArt
    #3dart
    #cgi
    #Concept
    #NoAI
    #render
    #Tutorial
    #gemstones
    #jewelry

  8. 𝙐𝙣𝙪𝙨𝙪𝙖𝙡 𝙀𝙢𝙚𝙧𝙖𝙡𝙙 𝙅𝙖𝙧𝙙𝙞𝙣, 𝚋𝚢 𝚁𝚒𝚌𝚑𝚊𝚛𝚍 𝙲𝚊𝚕𝚕𝚠𝚘𝚘𝚍
    ░"𝘈𝘯 𝘶𝘯𝘶𝘴𝘶𝘢𝘭 𝘱𝘢𝘵𝘵𝘦𝘳𝘯 𝘰𝘧 𝘪𝘯𝘤𝘭𝘶𝘴𝘪𝘰𝘯𝘴 𝘪𝘯 𝘢 𝘤𝘶𝘵 𝘦𝘮𝘦𝘳𝘢𝘭𝘥. 𝘛𝘩𝘦𝘴𝘦 𝘪𝘮𝘢𝘨𝘦𝘴 𝘸𝘦𝘳𝘦 𝘴𝘱𝘦𝘤𝘵𝘳𝘢𝘭𝘭𝘺 𝘳𝘦𝘯𝘥𝘦𝘳𝘦𝘥, 𝘵𝘩𝘦𝘯 𝘱𝘰𝘴𝘵-𝘱𝘳𝘰𝘤𝘦𝘴𝘴𝘦𝘥 𝘵𝘰 𝘴𝘪𝘮𝘶𝘭𝘢𝘵𝘦 𝘪𝘳𝘪𝘴 𝘥𝘪𝘧𝘧𝘳𝘢𝘤𝘵𝘪𝘰𝘯. 𝘛𝘩𝘦 𝘮𝘢𝘳𝘣𝘭𝘦 𝘵𝘦𝘹𝘵𝘶𝘳𝘦 𝘪𝘴 𝘣𝘺 𝘛𝘦𝘬: news.povray.org/4624b281$1%40n
    "░
    #POVRay newsgroup discussion:
    news.povray.org/povray.binarie
    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #MastoArt
    #3dart
    #cgi
    #Concept
    #NoAI
    #render
    #Tutorial
    #gemstones
    #jewelry

  9. 𝙐𝙣𝙪𝙨𝙪𝙖𝙡 𝙀𝙢𝙚𝙧𝙖𝙡𝙙 𝙅𝙖𝙧𝙙𝙞𝙣, 𝚋𝚢 𝚁𝚒𝚌𝚑𝚊𝚛𝚍 𝙲𝚊𝚕𝚕𝚠𝚘𝚘𝚍
    ░"𝘈𝘯 𝘶𝘯𝘶𝘴𝘶𝘢𝘭 𝘱𝘢𝘵𝘵𝘦𝘳𝘯 𝘰𝘧 𝘪𝘯𝘤𝘭𝘶𝘴𝘪𝘰𝘯𝘴 𝘪𝘯 𝘢 𝘤𝘶𝘵 𝘦𝘮𝘦𝘳𝘢𝘭𝘥. 𝘛𝘩𝘦𝘴𝘦 𝘪𝘮𝘢𝘨𝘦𝘴 𝘸𝘦𝘳𝘦 𝘴𝘱𝘦𝘤𝘵𝘳𝘢𝘭𝘭𝘺 𝘳𝘦𝘯𝘥𝘦𝘳𝘦𝘥, 𝘵𝘩𝘦𝘯 𝘱𝘰𝘴𝘵-𝘱𝘳𝘰𝘤𝘦𝘴𝘴𝘦𝘥 𝘵𝘰 𝘴𝘪𝘮𝘶𝘭𝘢𝘵𝘦 𝘪𝘳𝘪𝘴 𝘥𝘪𝘧𝘧𝘳𝘢𝘤𝘵𝘪𝘰𝘯. 𝘛𝘩𝘦 𝘮𝘢𝘳𝘣𝘭𝘦 𝘵𝘦𝘹𝘵𝘶𝘳𝘦 𝘪𝘴 𝘣𝘺 𝘛𝘦𝘬: news.povray.org/4624b281$1%40n
    "░
    #POVRay newsgroup discussion:
    news.povray.org/povray.binarie
    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #MastoArt
    #3dart
    #cgi
    #Concept
    #NoAI
    #render
    #Tutorial
    #gemstones
    #jewelry

  10. 𝙐𝙣𝙪𝙨𝙪𝙖𝙡 𝙀𝙢𝙚𝙧𝙖𝙡𝙙 𝙅𝙖𝙧𝙙𝙞𝙣, 𝚋𝚢 𝚁𝚒𝚌𝚑𝚊𝚛𝚍 𝙲𝚊𝚕𝚕𝚠𝚘𝚘𝚍
    ░"𝘈𝘯 𝘶𝘯𝘶𝘴𝘶𝘢𝘭 𝘱𝘢𝘵𝘵𝘦𝘳𝘯 𝘰𝘧 𝘪𝘯𝘤𝘭𝘶𝘴𝘪𝘰𝘯𝘴 𝘪𝘯 𝘢 𝘤𝘶𝘵 𝘦𝘮𝘦𝘳𝘢𝘭𝘥. 𝘛𝘩𝘦𝘴𝘦 𝘪𝘮𝘢𝘨𝘦𝘴 𝘸𝘦𝘳𝘦 𝘴𝘱𝘦𝘤𝘵𝘳𝘢𝘭𝘭𝘺 𝘳𝘦𝘯𝘥𝘦𝘳𝘦𝘥, 𝘵𝘩𝘦𝘯 𝘱𝘰𝘴𝘵-𝘱𝘳𝘰𝘤𝘦𝘴𝘴𝘦𝘥 𝘵𝘰 𝘴𝘪𝘮𝘶𝘭𝘢𝘵𝘦 𝘪𝘳𝘪𝘴 𝘥𝘪𝘧𝘧𝘳𝘢𝘤𝘵𝘪𝘰𝘯. 𝘛𝘩𝘦 𝘮𝘢𝘳𝘣𝘭𝘦 𝘵𝘦𝘹𝘵𝘶𝘳𝘦 𝘪𝘴 𝘣𝘺 𝘛𝘦𝘬: news.povray.org/4624b281$1%40n
    "░
    #POVRay newsgroup discussion:
    news.povray.org/povray.binarie
    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #MastoArt
    #3dart
    #cgi
    #Concept
    #NoAI
    #render
    #Tutorial
    #gemstones
    #jewelry

  11. 𝙇𝙪𝙘𝙮 𝘽𝙪𝙗𝙗𝙡𝙚, by Rob McGregor, 2012

    𝘏𝘦𝘳𝘦'𝘴 𝘢 𝘣𝘶𝘣𝘣𝘭𝘦 𝘮𝘢𝘵𝘦𝘳𝘪𝘢𝘭 𝘤𝘰𝘥𝘦:

    #𝚍𝚎𝚌𝚕𝚊𝚛𝚎 𝙼_𝙱𝚞𝚋𝚋𝚕𝚎 = 𝚖𝚊𝚝𝚎𝚛𝚒𝚊𝚕 {
    𝚝𝚎𝚡𝚝𝚞𝚛𝚎 {
    𝚙𝚒𝚐𝚖𝚎𝚗𝚝 { 𝚛𝚐𝚋𝚝 𝟶.𝟿𝟿 }
    𝚏𝚒𝚗𝚒𝚜𝚑 {
    𝚍𝚒𝚏𝚏𝚞𝚜𝚎 𝟶
    𝚛𝚎𝚏𝚕𝚎𝚌𝚝𝚒𝚘𝚗 { 𝟶.𝟶𝟻, 𝟷 𝚏𝚛𝚎𝚜𝚗𝚎𝚕 𝚘𝚗 }
    𝚜𝚙𝚎𝚌𝚞𝚕𝚊𝚛 𝟶.𝟿𝟿 𝚛𝚘𝚞𝚐𝚑𝚗𝚎𝚜𝚜 𝟶.𝟶𝟶𝟷
    𝚌𝚘𝚗𝚜𝚎𝚛𝚟𝚎_𝚎𝚗𝚎𝚛𝚐𝚢
    𝚒𝚛𝚒𝚍 { 𝟶.𝟸𝟻
    𝚝𝚑𝚒𝚌𝚔𝚗𝚎𝚜𝚜 𝟶.𝟸𝟻
    𝚝𝚞𝚛𝚋𝚞𝚕𝚎𝚗𝚌𝚎 𝟷.𝟸
    }
    }
    }
    𝚒𝚗𝚝𝚎𝚛𝚒𝚘𝚛 { 𝚒𝚘𝚛 𝟷.𝟶𝟶𝟷 }
    }

    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #render
    #POVRay

  12. :python: The Real Python Podcast – Using NumPy and Linear Algebra for Faster Python Code
    podverse.fm/episode/wePFJYIsn
    (Since is in and planned for testing in This toot could become a handy entry point memo thanks to nice references in show notes such as an MIT issued beginner course)

  13. 𝙇𝙪𝙘𝙮 𝘽𝙪𝙗𝙗𝙡𝙚, by Rob McGregor, 2012

    𝘏𝘦𝘳𝘦'𝘴 𝘢 𝘣𝘶𝘣𝘣𝘭𝘦 𝘮𝘢𝘵𝘦𝘳𝘪𝘢𝘭 𝘤𝘰𝘥𝘦:

    #𝚍𝚎𝚌𝚕𝚊𝚛𝚎 𝙼_𝙱𝚞𝚋𝚋𝚕𝚎 = 𝚖𝚊𝚝𝚎𝚛𝚒𝚊𝚕 {
    𝚝𝚎𝚡𝚝𝚞𝚛𝚎 {
    𝚙𝚒𝚐𝚖𝚎𝚗𝚝 { 𝚛𝚐𝚋𝚝 𝟶.𝟿𝟿 }
    𝚏𝚒𝚗𝚒𝚜𝚑 {
    𝚍𝚒𝚏𝚏𝚞𝚜𝚎 𝟶
    𝚛𝚎𝚏𝚕𝚎𝚌𝚝𝚒𝚘𝚗 { 𝟶.𝟶𝟻, 𝟷 𝚏𝚛𝚎𝚜𝚗𝚎𝚕 𝚘𝚗 }
    𝚜𝚙𝚎𝚌𝚞𝚕𝚊𝚛 𝟶.𝟿𝟿 𝚛𝚘𝚞𝚐𝚑𝚗𝚎𝚜𝚜 𝟶.𝟶𝟶𝟷
    𝚌𝚘𝚗𝚜𝚎𝚛𝚟𝚎_𝚎𝚗𝚎𝚛𝚐𝚢
    𝚒𝚛𝚒𝚍 { 𝟶.𝟸𝟻
    𝚝𝚑𝚒𝚌𝚔𝚗𝚎𝚜𝚜 𝟶.𝟸𝟻
    𝚝𝚞𝚛𝚋𝚞𝚕𝚎𝚗𝚌𝚎 𝟷.𝟸
    }
    }
    }
    𝚒𝚗𝚝𝚎𝚛𝚒𝚘𝚛 { 𝚒𝚘𝚛 𝟷.𝟶𝟶𝟷 }
    }

    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #render
    #POVRay

  14. 𝙇𝙪𝙘𝙮 𝘽𝙪𝙗𝙗𝙡𝙚, by Rob McGregor, 2012

    𝘏𝘦𝘳𝘦'𝘴 𝘢 𝘣𝘶𝘣𝘣𝘭𝘦 𝘮𝘢𝘵𝘦𝘳𝘪𝘢𝘭 𝘤𝘰𝘥𝘦:

    #𝚍𝚎𝚌𝚕𝚊𝚛𝚎 𝙼_𝙱𝚞𝚋𝚋𝚕𝚎 = 𝚖𝚊𝚝𝚎𝚛𝚒𝚊𝚕 {
    𝚝𝚎𝚡𝚝𝚞𝚛𝚎 {
    𝚙𝚒𝚐𝚖𝚎𝚗𝚝 { 𝚛𝚐𝚋𝚝 𝟶.𝟿𝟿 }
    𝚏𝚒𝚗𝚒𝚜𝚑 {
    𝚍𝚒𝚏𝚏𝚞𝚜𝚎 𝟶
    𝚛𝚎𝚏𝚕𝚎𝚌𝚝𝚒𝚘𝚗 { 𝟶.𝟶𝟻, 𝟷 𝚏𝚛𝚎𝚜𝚗𝚎𝚕 𝚘𝚗 }
    𝚜𝚙𝚎𝚌𝚞𝚕𝚊𝚛 𝟶.𝟿𝟿 𝚛𝚘𝚞𝚐𝚑𝚗𝚎𝚜𝚜 𝟶.𝟶𝟶𝟷
    𝚌𝚘𝚗𝚜𝚎𝚛𝚟𝚎_𝚎𝚗𝚎𝚛𝚐𝚢
    𝚒𝚛𝚒𝚍 { 𝟶.𝟸𝟻
    𝚝𝚑𝚒𝚌𝚔𝚗𝚎𝚜𝚜 𝟶.𝟸𝟻
    𝚝𝚞𝚛𝚋𝚞𝚕𝚎𝚗𝚌𝚎 𝟷.𝟸
    }
    }
    }
    𝚒𝚗𝚝𝚎𝚛𝚒𝚘𝚛 { 𝚒𝚘𝚛 𝟷.𝟶𝟶𝟷 }
    }

    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #render
    #POVRay

  15. 𝙇𝙪𝙘𝙮 𝘽𝙪𝙗𝙗𝙡𝙚, by Rob McGregor, 2012

    𝘏𝘦𝘳𝘦'𝘴 𝘢 𝘣𝘶𝘣𝘣𝘭𝘦 𝘮𝘢𝘵𝘦𝘳𝘪𝘢𝘭 𝘤𝘰𝘥𝘦:

    #𝚍𝚎𝚌𝚕𝚊𝚛𝚎 𝙼_𝙱𝚞𝚋𝚋𝚕𝚎 = 𝚖𝚊𝚝𝚎𝚛𝚒𝚊𝚕 {
    𝚝𝚎𝚡𝚝𝚞𝚛𝚎 {
    𝚙𝚒𝚐𝚖𝚎𝚗𝚝 { 𝚛𝚐𝚋𝚝 𝟶.𝟿𝟿 }
    𝚏𝚒𝚗𝚒𝚜𝚑 {
    𝚍𝚒𝚏𝚏𝚞𝚜𝚎 𝟶
    𝚛𝚎𝚏𝚕𝚎𝚌𝚝𝚒𝚘𝚗 { 𝟶.𝟶𝟻, 𝟷 𝚏𝚛𝚎𝚜𝚗𝚎𝚕 𝚘𝚗 }
    𝚜𝚙𝚎𝚌𝚞𝚕𝚊𝚛 𝟶.𝟿𝟿 𝚛𝚘𝚞𝚐𝚑𝚗𝚎𝚜𝚜 𝟶.𝟶𝟶𝟷
    𝚌𝚘𝚗𝚜𝚎𝚛𝚟𝚎_𝚎𝚗𝚎𝚛𝚐𝚢
    𝚒𝚛𝚒𝚍 { 𝟶.𝟸𝟻
    𝚝𝚑𝚒𝚌𝚔𝚗𝚎𝚜𝚜 𝟶.𝟸𝟻
    𝚝𝚞𝚛𝚋𝚞𝚕𝚎𝚗𝚌𝚎 𝟷.𝟸
    }
    }
    }
    𝚒𝚗𝚝𝚎𝚛𝚒𝚘𝚛 { 𝚒𝚘𝚛 𝟷.𝟶𝟶𝟷 }
    }

    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #render
    #POVRay

  16. 𝙇𝙪𝙘𝙮 𝘽𝙪𝙗𝙗𝙡𝙚, by Rob McGregor, 2012

    𝘏𝘦𝘳𝘦'𝘴 𝘢 𝘣𝘶𝘣𝘣𝘭𝘦 𝘮𝘢𝘵𝘦𝘳𝘪𝘢𝘭 𝘤𝘰𝘥𝘦:

    #𝚍𝚎𝚌𝚕𝚊𝚛𝚎 𝙼_𝙱𝚞𝚋𝚋𝚕𝚎 = 𝚖𝚊𝚝𝚎𝚛𝚒𝚊𝚕 {
    𝚝𝚎𝚡𝚝𝚞𝚛𝚎 {
    𝚙𝚒𝚐𝚖𝚎𝚗𝚝 { 𝚛𝚐𝚋𝚝 𝟶.𝟿𝟿 }
    𝚏𝚒𝚗𝚒𝚜𝚑 {
    𝚍𝚒𝚏𝚏𝚞𝚜𝚎 𝟶
    𝚛𝚎𝚏𝚕𝚎𝚌𝚝𝚒𝚘𝚗 { 𝟶.𝟶𝟻, 𝟷 𝚏𝚛𝚎𝚜𝚗𝚎𝚕 𝚘𝚗 }
    𝚜𝚙𝚎𝚌𝚞𝚕𝚊𝚛 𝟶.𝟿𝟿 𝚛𝚘𝚞𝚐𝚑𝚗𝚎𝚜𝚜 𝟶.𝟶𝟶𝟷
    𝚌𝚘𝚗𝚜𝚎𝚛𝚟𝚎_𝚎𝚗𝚎𝚛𝚐𝚢
    𝚒𝚛𝚒𝚍 { 𝟶.𝟸𝟻
    𝚝𝚑𝚒𝚌𝚔𝚗𝚎𝚜𝚜 𝟶.𝟸𝟻
    𝚝𝚞𝚛𝚋𝚞𝚕𝚎𝚗𝚌𝚎 𝟷.𝟸
    }
    }
    }
    𝚒𝚗𝚝𝚎𝚛𝚒𝚘𝚛 { 𝚒𝚘𝚛 𝟷.𝟶𝟶𝟷 }
    }

    #ポヴエイブル
    #ポヴレイ
    #POVaBle
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #render
    #POVRay

  17. 𝙍𝙞𝙙𝙜𝙚𝙙 𝙈𝙪𝙡𝙩𝙞𝙛𝙧𝙖𝙘𝙩𝙖𝙡 𝙋𝙡𝙖𝙣𝙚𝙩, by Samuel Benge

    "𝚄𝚜𝚒𝚗𝚐 𝚖𝚎𝚍𝚒𝚊 𝚒𝚗𝚜𝚝𝚎𝚊𝚍 𝚘𝚏 𝚝𝚑𝚎 𝚊𝚘𝚒 𝚊𝚝𝚖𝚘𝚜𝚙𝚑𝚎𝚛𝚎 𝚝𝚛𝚒𝚌𝚔, 𝚋𝚎𝚌𝚊𝚞𝚜𝚎 𝚖𝚎𝚍𝚒𝚊 𝚞𝚜𝚎𝚍 𝚝𝚑𝚒𝚜 𝚠𝚊𝚢 𝚍𝚘𝚎𝚜𝚗'𝚝 𝚝𝚊𝚔𝚎 𝚝𝚘𝚘 𝚕𝚘𝚗𝚐 𝚝𝚘 𝚛𝚎𝚗𝚍𝚎𝚛; 𝚒𝚜 𝚎𝚊𝚜𝚒𝚎𝚛 𝚝𝚘 𝚊𝚍𝚓𝚞𝚜𝚝; 𝚊𝚗𝚍 𝚕𝚘𝚘𝚔𝚜 𝚋𝚎𝚝𝚝𝚎𝚛 𝚘𝚟𝚎𝚛𝚊𝚕𝚕 :) 𝚃𝚑𝚎 𝚜𝚌𝚎𝚗𝚎 𝚏𝚒𝚗𝚒𝚜𝚑𝚎𝚍 𝚛𝚎𝚗𝚍𝚎𝚛𝚒𝚗𝚐 𝚒𝚗 𝚕𝚎𝚜𝚜 𝚝𝚑𝚊𝚗 𝚝𝚠𝚘 𝚖𝚒𝚗𝚞𝚝𝚎"

    #POVRay code:
    news.povray.org/povray.text.sc

    #Blender inspired :
    old.reddit.com/r/proceduralgen

    #ポヴエイブル #ポヴレイ #POVaBle #Art #DigitalArt #Creative #MastoArt #3dart #cgi #b3d #ConceptArt #NoAI #spaceart #render #Tutorial

  18. 𝙍𝙞𝙙𝙜𝙚𝙙 𝙈𝙪𝙡𝙩𝙞𝙛𝙧𝙖𝙘𝙩𝙖𝙡 𝙋𝙡𝙖𝙣𝙚𝙩, by Samuel Benge

    "𝚄𝚜𝚒𝚗𝚐 𝚖𝚎𝚍𝚒𝚊 𝚒𝚗𝚜𝚝𝚎𝚊𝚍 𝚘𝚏 𝚝𝚑𝚎 𝚊𝚘𝚒 𝚊𝚝𝚖𝚘𝚜𝚙𝚑𝚎𝚛𝚎 𝚝𝚛𝚒𝚌𝚔, 𝚋𝚎𝚌𝚊𝚞𝚜𝚎 𝚖𝚎𝚍𝚒𝚊 𝚞𝚜𝚎𝚍 𝚝𝚑𝚒𝚜 𝚠𝚊𝚢 𝚍𝚘𝚎𝚜𝚗'𝚝 𝚝𝚊𝚔𝚎 𝚝𝚘𝚘 𝚕𝚘𝚗𝚐 𝚝𝚘 𝚛𝚎𝚗𝚍𝚎𝚛; 𝚒𝚜 𝚎𝚊𝚜𝚒𝚎𝚛 𝚝𝚘 𝚊𝚍𝚓𝚞𝚜𝚝; 𝚊𝚗𝚍 𝚕𝚘𝚘𝚔𝚜 𝚋𝚎𝚝𝚝𝚎𝚛 𝚘𝚟𝚎𝚛𝚊𝚕𝚕 :) 𝚃𝚑𝚎 𝚜𝚌𝚎𝚗𝚎 𝚏𝚒𝚗𝚒𝚜𝚑𝚎𝚍 𝚛𝚎𝚗𝚍𝚎𝚛𝚒𝚗𝚐 𝚒𝚗 𝚕𝚎𝚜𝚜 𝚝𝚑𝚊𝚗 𝚝𝚠𝚘 𝚖𝚒𝚗𝚞𝚝𝚎"

    #POVRay code:
    news.povray.org/povray.text.sc

    #Blender inspired :
    old.reddit.com/r/proceduralgen

    #ポヴエイブル #ポヴレイ #POVaBle #Art #DigitalArt #Creative #MastoArt #3dart #cgi #b3d #ConceptArt #NoAI #spaceart #render #Tutorial

  19. 𝙍𝙞𝙙𝙜𝙚𝙙 𝙈𝙪𝙡𝙩𝙞𝙛𝙧𝙖𝙘𝙩𝙖𝙡 𝙋𝙡𝙖𝙣𝙚𝙩, by Samuel Benge

    "𝚄𝚜𝚒𝚗𝚐 𝚖𝚎𝚍𝚒𝚊 𝚒𝚗𝚜𝚝𝚎𝚊𝚍 𝚘𝚏 𝚝𝚑𝚎 𝚊𝚘𝚒 𝚊𝚝𝚖𝚘𝚜𝚙𝚑𝚎𝚛𝚎 𝚝𝚛𝚒𝚌𝚔, 𝚋𝚎𝚌𝚊𝚞𝚜𝚎 𝚖𝚎𝚍𝚒𝚊 𝚞𝚜𝚎𝚍 𝚝𝚑𝚒𝚜 𝚠𝚊𝚢 𝚍𝚘𝚎𝚜𝚗'𝚝 𝚝𝚊𝚔𝚎 𝚝𝚘𝚘 𝚕𝚘𝚗𝚐 𝚝𝚘 𝚛𝚎𝚗𝚍𝚎𝚛; 𝚒𝚜 𝚎𝚊𝚜𝚒𝚎𝚛 𝚝𝚘 𝚊𝚍𝚓𝚞𝚜𝚝; 𝚊𝚗𝚍 𝚕𝚘𝚘𝚔𝚜 𝚋𝚎𝚝𝚝𝚎𝚛 𝚘𝚟𝚎𝚛𝚊𝚕𝚕 :) 𝚃𝚑𝚎 𝚜𝚌𝚎𝚗𝚎 𝚏𝚒𝚗𝚒𝚜𝚑𝚎𝚍 𝚛𝚎𝚗𝚍𝚎𝚛𝚒𝚗𝚐 𝚒𝚗 𝚕𝚎𝚜𝚜 𝚝𝚑𝚊𝚗 𝚝𝚠𝚘 𝚖𝚒𝚗𝚞𝚝𝚎"

    #POVRay code:
    news.povray.org/povray.text.sc

    #Blender inspired :
    old.reddit.com/r/proceduralgen

    #ポヴエイブル #ポヴレイ #POVaBle #Art #DigitalArt #Creative #MastoArt #3dart #cgi #b3d #ConceptArt #NoAI #spaceart #render #Tutorial

  20. Spherical Glass Sculpture, by Robert McGregor, Inspired by an actual sculpture outside local art museum... That he displayed as a sculptural art piece in the
    internationally famous #POVRay Museum of Art's digital outer courtyard. Using a single "shard" object (a superellipsoid) that was
    instanced and transformed via nested U and V loops using the standard spherical parametric equations. Each glass shard is unique, having randomized scaling, rotation and pigment color/interior fade color
    #ポヴレイ

  21. Isⓞrings░by░Ive
    ░i░s░o░s░u░r░f░a░c░e░s░,░ ░a░r░e░a░ ░l░i░g░h░t░s░,░ ░f░o░c░a░l░ ░b░l░u░r░,░ ░r░a░d░i░o░s░i░t░y░,░ ░
    ░p░h░o░t░o░n░s░ ░a░n░d░ ░m░o░s░t░ ░i░m░p░o░r░t░a░n░t░ ░b░l░u░r░r░e░d░ ░
    ░r░e░f░l░e░c░t░i░o░n░s░ ░f░o░r░ ░a░l░l░ ░u░s░e░d░ ░m░a░t░e░r░i░a░l░s░.░
    (rendered with UberPOV)
    #ポヴレイ
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #NoAI
    #render
    #lotr
    #macro
    #jewelry
    #POVRay

  22. Isⓞrings░by░Ive
    ░i░s░o░s░u░r░f░a░c░e░s░,░ ░a░r░e░a░ ░l░i░g░h░t░s░,░ ░f░o░c░a░l░ ░b░l░u░r░,░ ░r░a░d░i░o░s░i░t░y░,░ ░
    ░p░h░o░t░o░n░s░ ░a░n░d░ ░m░o░s░t░ ░i░m░p░o░r░t░a░n░t░ ░b░l░u░r░r░e░d░ ░
    ░r░e░f░l░e░c░t░i░o░n░s░ ░f░o░r░ ░a░l░l░ ░u░s░e░d░ ░m░a░t░e░r░i░a░l░s░.░
    (rendered with UberPOV)
    #ポヴレイ
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #NoAI
    #render
    #lotr
    #macro
    #jewelry
    #POVRay

  23. Isⓞrings░by░Ive
    ░i░s░o░s░u░r░f░a░c░e░s░,░ ░a░r░e░a░ ░l░i░g░h░t░s░,░ ░f░o░c░a░l░ ░b░l░u░r░,░ ░r░a░d░i░o░s░i░t░y░,░ ░
    ░p░h░o░t░o░n░s░ ░a░n░d░ ░m░o░s░t░ ░i░m░p░o░r░t░a░n░t░ ░b░l░u░r░r░e░d░ ░
    ░r░e░f░l░e░c░t░i░o░n░s░ ░f░o░r░ ░a░l░l░ ░u░s░e░d░ ░m░a░t░e░r░i░a░l░s░.░
    (rendered with UberPOV)
    #ポヴレイ
    #Art
    #DigitalArt
    #Creative
    #3dart
    #cgi
    #ConceptArt
    #NoAI
    #render
    #lotr
    #macro
    #jewelry
    #POVRay

  24. Spherical Glass Sculpture, by Robert McGregor, Inspired by an actual sculpture outside local art museum... That he displayed as a sculptural art piece in the
    internationally famous #POVRay Museum of Art's digital outer courtyard. Using a single "shard" object (a superellipsoid) that was
    instanced and transformed via nested U and V loops using the standard spherical parametric equations. Each glass shard is unique, having randomized scaling, rotation and pigment color/interior fade color
    #ポヴレイ

  25. Spherical Glass Sculpture, by Robert McGregor, Inspired by an actual sculpture outside local art museum... That he displayed as a sculptural art piece in the
    internationally famous #POVRay Museum of Art's digital outer courtyard. Using a single "shard" object (a superellipsoid) that was
    instanced and transformed via nested U and V loops using the standard spherical parametric equations. Each glass shard is unique, having randomized scaling, rotation and pigment color/interior fade color
    #ポヴレイ

  26. Ethereal Darkness – Echoes Review By Steel Druhm

    Way back in the year before the Great Plague, I took a chance and reviewed an unheralded, self-released album by a one-man band from Belgium called Ethereal Darkness. We received the promo from the AMG contact forms without fanfare or fluff, but what I heard on Smoke and Shadows really impressed me. Project mastermind Lars created a monumental slab of melancholic, melodic doom in the vein of Insomnium, Rapture, and Before the Dawn, and the material had depth, power, and gravitas. It seemed like the work of a seasoned and polished group of musicians despite some rough edges. The years have drifted by since that review, and I’d all but given up Ethereal Darkness for dead. Imagine my surprise when Lars reached out recently to alert me to the pending release of his second album, Echoes. 6 years on, the solo project is now a full-fledged band ready to tour in support of their latest release. And what a large release it is! At 60 minutes, Echoes takes the style from the debut and goes way bigger, with much longer compositions and greater ambition in the writing. If that’s not big enough, it also features cover art from Adam Burke and a production from Dan “The Fücking Man” Swanö!1 Is bigger better in this case? Can more really be MOAR? And how are these guys still unsigned?? These are the questions of our time.

    It takes ample ballsack to open with a nearly 11-minute song, but Ethereal Darkness do just that with “Gone With the Tide.” If the atmosphere on Smoke and Shadows impressed you, this will knock you into the next multiverse. It’s an epic, sweeping tableau of massive melodoom that holds nothing back as it transports you to majestic forests and towering mountains of snow and ice. It recalls the best works of Be’lakor and Black Sun Aeon, but there’s plenty of Insomnium in the DNA too. The guitarwork is phenomenal, full of sadboi trilling and doomy weight. The death vocals by Lars are very effective, the clean singing by acoustic guitarist Brecht hits the right way, and the lapses into blastbeating blackness are well-timed adrenaline spikes. This is a stupendous song and one of the best so far this year, and it goes by in a flash despite its girth. “The Cycle” continues to maintain the sky-high quality. It’s like a crazy mash-up of Eneferens and modern Amorphis, and you should pay big money for such a potent potable. It’s the kind of song you get lost in and lose track of time, and when you write songs in the 8-10 minute window, this is essential.

    Elsewhere, “Winter” moves toward more blackened environs, channeling Saor and Nechochwen as epic soundscapes are raised and explored. The guitars here are beautifully rendered, and it’s another triumph for this unheralded project. Equally monolithic is “On the Edge of the Cliff,” where the music turns more aggressive and urgent, merging black and melodeath idioms adroitly for maximum impact. There’s an epic Viking metal energy here that makes you want to conquer and rule the weak, and it feels dangerously powerful. Despite so much magnificent opulence and aural decadence, there are some weaker moments. “IV” is very, very good and hints at my beloved Rapture, but it ends up feeling too long at 9:45, and trimming it by a few minutes would have helped. Ginormous closer “Realization” runs over 13 minutes, and despite good to great moments throughout, it’s undone by its sheer width and breadth. In its final minutes, I find it increasingly difficult to stay locked in and attentive. At just over 60 minutes, Echoes can be a daunting listen due to its density and length, but the reward is well worth the effort. I can’t find fault with the Swanö-ified production, as everything sounds lush, gorgeous, and heavy without being loud or oppressive.

    Lars handles guitar, bass, keyboards, and harsh vocals, and to say he did an amazing job across the board doesn’t begin to cover it. There are some big, emotional moments here courtesy of his 6-string heroics, referencing the works of Tuomas Saukkonen without imitating. His deep death roars punctuate the music with force, and his blackened cackles and screams pierce through like lasers. His restrained use of keyboards should be a case study for other acts in the genre. They add atmosphere but rarely rise out of the distant background. Becht provides soothing acoustic guitar passages and clean vocals that deliver pathos and emotion. Peter’s drumming is a vast improvement over the programmed percussion from the debut, imbuing the material with vibrancy and weight. Applause all around for this crew!

    Echoes is a bigger, better album than Smoke and Shadows in every way, with several tracks worthy of Song o’ the Year consideration. The album length and the bloat on a few tracks hold it back from even greater heights, but just barely. This is a sumptuous feast for the ears and mind, and I get the feeling I’ll be spending a lot of time with this over the next few months. Ethereal Darkness are about to get a lot more attention in the metalverse, and they deserve it. Hear this massive monster or be a lesser mortal. Somebody better sign these guys toot-sweet!

    

    Rating: 4.0/5.0
    DR: NA | Format Reviewed: WAV
    Label: Self-Release
    Websites: etherealdarkness.bandcamp.com | facebook.com/etherealplace | instagram.com/etherealdarknessband
    Releases Worldwide: March 20th, 2026

    #2026 #40 #Amorphis #BeLakor #BeforeTheDawn #BelgianMetal #BlackMetal #DeathMetal #DoomMetal #Echoes #Eneferens #EtherealDarkness #Insomnium #Mar26 #MelodicDeathMetal #Nechochwen #Rapture #Review #Reviews #Saor #SelfRelase #SmokeAndShadows
  27. Ethereal Darkness – Echoes Review By Steel Druhm

    Way back in the year before the Great Plague, I took a chance and reviewed an unheralded, self-released album by a one-man band from Belgium called Ethereal Darkness. We received the promo from the AMG contact forms without fanfare or fluff, but what I heard on Smoke and Shadows really impressed me. Project mastermind Lars created a monumental slab of melancholic, melodic doom in the vein of Insomnium, Rapture, and Before the Dawn, and the material had depth, power, and gravitas. It seemed like the work of a seasoned and polished group of musicians despite some rough edges. The years have drifted by since that review, and I’d all but given up Ethereal Darkness for dead. Imagine my surprise when Lars reached out recently to alert me to the pending release of his second album, Echoes. 6 years on, the solo project is now a full-fledged band ready to tour in support of their latest release. And what a large release it is! At 60 minutes, Echoes takes the style from the debut and goes way bigger, with much longer compositions and greater ambition in the writing. If that’s not big enough, it also features cover art from Adam Burke and a production from Dan “The Fücking Man” Swanö!1 Is bigger better in this case? Can more really be MOAR? And how are these guys still unsigned?? These are the questions of our time.

    It takes ample ballsack to open with a nearly 11-minute song, but Ethereal Darkness do just that with “Gone With the Tide.” If the atmosphere on Smoke and Shadows impressed you, this will knock you into the next multiverse. It’s an epic, sweeping tableau of massive melodoom that holds nothing back as it transports you to majestic forests and towering mountains of snow and ice. It recalls the best works of Be’lakor and Black Sun Aeon, but there’s plenty of Insomnium in the DNA too. The guitarwork is phenomenal, full of sadboi trilling and doomy weight. The death vocals by Lars are very effective, the clean singing by acoustic guitarist Brecht hits the right way, and the lapses into blastbeating blackness are well-timed adrenaline spikes. This is a stupendous song and one of the best so far this year, and it goes by in a flash despite its girth. “The Cycle” continues to maintain the sky-high quality. It’s like a crazy mash-up of Eneferens and modern Amorphis, and you should pay big money for such a potent potable. It’s the kind of song you get lost in and lose track of time, and when you write songs in the 8-10 minute window, this is essential.

    Elsewhere, “Winter” moves toward more blackened environs, channeling Saor and Nechochwen as epic soundscapes are raised and explored. The guitars here are beautifully rendered, and it’s another triumph for this unheralded project. Equally monolithic is “On the Edge of the Cliff,” where the music turns more aggressive and urgent, merging black and melodeath idioms adroitly for maximum impact. There’s an epic Viking metal energy here that makes you want to conquer and rule the weak, and it feels dangerously powerful. Despite so much magnificent opulence and aural decadence, there are some weaker moments. “IV” is very, very good and hints at my beloved Rapture, but it ends up feeling too long at 9:45, and trimming it by a few minutes would have helped. Ginormous closer “Realization” runs over 13 minutes, and despite good to great moments throughout, it’s undone by its sheer width and breadth. In its final minutes, I find it increasingly difficult to stay locked in and attentive. At just over 60 minutes, Echoes can be a daunting listen due to its density and length, but the reward is well worth the effort. I can’t find fault with the Swanö-ified production, as everything sounds lush, gorgeous, and heavy without being loud or oppressive.

    Lars handles guitar, bass, keyboards, and harsh vocals, and to say he did an amazing job across the board doesn’t begin to cover it. There are some big, emotional moments here courtesy of his 6-string heroics, referencing the works of Tuomas Saukkonen without imitating. His deep death roars punctuate the music with force, and his blackened cackles and screams pierce through like lasers. His restrained use of keyboards should be a case study for other acts in the genre. They add atmosphere but rarely rise out of the distant background. Becht provides soothing acoustic guitar passages and clean vocals that deliver pathos and emotion. Peter’s drumming is a vast improvement over the programmed percussion from the debut, imbuing the material with vibrancy and weight. Applause all around for this crew!

    Echoes is a bigger, better album than Smoke and Shadows in every way, with several tracks worthy of Song o’ the Year consideration. The album length and the bloat on a few tracks hold it back from even greater heights, but just barely. This is a sumptuous feast for the ears and mind, and I get the feeling I’ll be spending a lot of time with this over the next few months. Ethereal Darkness are about to get a lot more attention in the metalverse, and they deserve it. Hear this massive monster or be a lesser mortal. Somebody better sign these guys toot-sweet!

    

    Rating: 4.0/5.0
    DR: NA | Format Reviewed: WAV
    Label: Self-Release
    Websites: etherealdarkness.bandcamp.com | facebook.com/etherealplace | instagram.com/etherealdarknessband
    Releases Worldwide: March 20th, 2026

    #2026 #40 #Amorphis #BeLakor #BeforeTheDawn #BelgianMetal #BlackMetal #DeathMetal #DoomMetal #Echoes #Eneferens #EtherealDarkness #Insomnium #Mar26 #MelodicDeathMetal #Nechochwen #Rapture #Review #Reviews #Saor #SelfRelase #SmokeAndShadows