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1000 results for “gamey”
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Currently running
- #Pathfinder1e "Curse of the Crimson Throne" remotely for my former players. Not the biggest fan of the system or Paizo's adventure construction, but the setting is fun.
- #TheDarkEye 5E campaign where the PCs currently are on a mission to save a Viking princess from a curse, but get distracted constantly.
- #TheDarkEye (using the #ilaris ruleset) retro campaign where we started out playing the baddies (they're just politically persecuted and misunderstood) from an ancient bad adventure and generally wreck the world by assuming every adventure the PCs aren't participating in fails for the "good guy".
Currently playing
- Some Inception-like sleeper agent game. Cool story, just hope it doesn't get more railroady. GM wants a story game experience but rules-wise is a bit stuck in the 90s (homebrew WoD/Feng Shui mashup)
Wish I was playing
- #GURPS in general, preferably either a Voodoo/Cabal contemporary campaign or hardcore cassette futuristic #Traveller / New Era.
- A video-gamey #OSR campaign I've been dreaming of, a mixture of Might & Magic, Wizardry and Ultima Underworld.
- Dreamy but "realistic" portal fantasy stealing from 80s German novels. Using #BRP / #Mythras
- My own #palladiumRPG mashup: Ninjas & Superspies group is summoned into the Palladium Fantasy setting.
- #Shadowrun the setting, preferable some other rules, but all with a very Wu Xia mindset.
- Everquest D20 in the Forgotten Realms.
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CW: Meat.
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CW: Cooked meat, hunting
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Korean Su-yuk&Mak-geol-li
It’s absolutely divine when you top perfectly boiled pork—free of any gamey smell—with salted shrimp and spicy fermented hairtail viscera sauce by godok_drinker
#dining #cooking #diet #food #KoreanFood #Korea #KoreaFood #Korean
https://www.diningandcooking.com/2642807/korean-su-yukmak-geol-li/ -
Masto's trending hashtags need adjustments, 99% of the time the hashtags trending are those gamey ones created by the community, yes, I know they are fun to a lot of people, otherwise they wouldn't trend, but they also make it impossible to know the "real events" being talked about in the fediverse. The barrier to overcome the gamey hashtags is high, as of this moment for example, only BadBunny, Discord, and SafeInternetDay cut trough what I see as noise.
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The preproduction of ‘The Undeclaration of Human Rights,’ a gamey experience that will cheekily educate on human rights through a touch of darkish absurdist humor, has begun. #impactgames #humanrights #UDHR
https://www.planetjone.com/blog/2024/03/26/one-game-about-human-rights-coming-up/
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New Hacking the Grepson podcast episode is out!
Hacking the Grepson 106: Gamey Checky
Mike (@nebyoolae) (Matt (@messerman) is out this episode) discusses the latest progress thus far on making a game.
🎧 Episode Link: https://www.podbean.com/ep/pb-dt8ce-19b918d
➕ Show Feed: https://feed.podbean.com/hackingthegrepson/feed.xml
🔗 Show Home: https://hackingthegrepson.com#HackingTheGrepson #podcast #programming #development #gamedev #defold #love2d
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I'd be curious to know how gamey programs like https://workadventu.re might be used in hybrid conferences
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I recently finished playing Lies of P after a single playthrough of the main story, collecting what extra collectables and delving what optional areas I found along the way. I came away from it wondering what fans like about soulslike games, disappointed in the writing and voice acting and score (though the optional collectable songs were lovely), and soured on the genre as a whole. Spoilers follow.
This game feels like they wanted to hit a certain mood (sour, gross, sad, gloomy) and a certain game design philosophy (tough, derisive, “fair”). And goodness did they succeed. But I don’t think it’s for me.
I like the philosophy of levelling up the player instead of the character. The character doesn’t accumulate experience points for failing to advance (in fact: the opposite), but you as the player accumulate experience in the attempt. And that makes subsequent attempts more likely to succeed. However, the way they ensure this arc is by laughing at the player: hiding enemies around corners to surprise you only the first time, having pitfalls to catch you only the first time. Yeah, of course it feels like my (the player’s) experience is valuable in subsequent runs… but only because jumpscares only work the first time.
For bosses, it’s the same thing but instead of pitfalls and hidden enemies, it’s hidden rhythms in the moveset and unknown numbers of stages. This appears to be the more “pure” expression of the philosophy of player experience over character experience points, though, as even knowing and having seen the entirety of a boss doesn’t mean you can avoid the punishment for failure. Repetition (training) is what grants you the resilience to outlast the onslaught and sneak in your attacks just enough so their health reaches zero just before yours.
If you’re familiar with soulslikes, I apologize for writing out stuff you already know. This was my first of this genre and I don’t think I like it. Though the philosophy appeals to me academically, I struggle to imagine an expression of it that doesn’t involve laughing at the player. I don’t know that there’s an expression of it that isn’t _mean_. And I don’t like that relationship between video game and player: to me we’re collaborators in my enjoyment. We’re in this together to trick me into not optimizing the fun out of the experience, to divert my attention from the real world for a while, and maybe to get me to think about things in a new way.
I believe the enjoyment in these games is supposed to be catharsis from overcoming a challenge with, predominantly, your improved mastery over the game’s systems. For some reason, that doesn’t stick with me. Defeating a boss, making it through a dangerous area unscathed… that feeling doesn’t last long, replaced quickly with frustration when there’s another pitfall or mean punishment for stepping foot in a new place or swinging a sword against an enemy for the first time. And many times even the catharsis was sour as it didn’t feel as I did anything better on the run that succeeded over the runs that failed.
On top of not being really sure I like this genre, or how others like this genre, I’m unsure that this is a perfect example of the type. There’s three decision prompts in the dialog system that all serve the same purpose. The writing is very tell don’t show, the voice acting is unevenly skilled, and the antagonist motivations range from cliche to nonsensical. At some point I began wondering if I was playing the game incorrectly: I never really wanted to use any of the items or any of the Legion Arms. Heck, I mostly forgot about Fable Arts, and never customized a weapon except to upgrade its damage level. Was I missing the joy because I didn’t play with all the toys? Or did I do the best I could with systems that were neither necessary nor pleasant to use?
The one thing I liked was the portrait I found in a house that grew a nose whenever I lied or did something else “human” (as opposed to “puppet”). It was goofy and gamey and strange and unsettling and odd. Wonderful. And that I could’ve walked right past it without noticing felt nice. Would that the rest of the game’s mechanics had been similarly playful in tone.
All in all, I didn’t like the game. It performed and responded well to my inputs, communicated its mechanics in a way that encouraged engagement, and had a difficulty that was surmountable after challenge… but it was mean, frustrating, nonsensical, gloomy, overwrought, and unfun. If it is indeed a typical exemplar of its genre, I might recommend it to others who like this kind of thing. Otherwise, I don’t think I could recommend it at all.
https://chuttenblog.wordpress.com/2024/06/06/so-ive-finished-lies-of-p-ps5/
#sif #soIVeFinished #videoGame #whyIsTheBadGuyTelepathicForNoReason
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Finally browsed through the preview for the Break! RPG we've been waiting for for so long. It's going to be a beautiful, usable book with everything you need to run a bright fantasy campaign in a video gamey style.
It has more crunch than I care for, but I think it's the right amount of character building blocks for most 5E people who want fewer books in their lives and/or freedom from the Hasbeen Bros.
The preview PDF is downloadable from the Kickstarter page:
https://www.kickstarter.com/projects/576526373/break-a-trpg-inspired-by-classic-videogames-and-anime
#BREAKRPG -
Tea People , NASA is counting Down to a 2220 UTC liftoff. #artemis2 #mannedspaceflight #CanadaAstronaut
The Commonwealth has skin in the game. All 4 are former Naval Aviators and Navy captains
Today’s flight is an out and back taking 10 days from engine start to parachute release.
Cape skies look a bit gamey.
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Tea People , NASA is counting Down to a 2220 UTC liftoff. #artemis2 #mannedspaceflight #CanadaAstronaut
The Commonwealth has skin in the game. All 4 are former Naval Aviators and Navy captains
Today’s flight is an out and back taking 10 days from engine start to parachute release.
Cape skies look a bit gamey.
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Tea People , NASA is counting Down to a 2220 UTC liftoff. #artemis2 #mannedspaceflight #CanadaAstronaut
The Commonwealth has skin in the game. All 4 are former Naval Aviators and Navy captains
Today’s flight is an out and back taking 10 days from engine start to parachute release.
Cape skies look a bit gamey.
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New blog: "'First Half of 2025 Has Some Sounds For You'"
https://michaelchadwick.info/blog/2025/06/02/first-half-of-2025-has-some-sounds-for-you#fenchy #gamey #guitar #music #nebyoolae #releases #satriani #blog
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I finally got around to making another blog post. It's about the Liri apps on the Pinephone. Not a specially big post but I though it would be nice to take a closer look at them :D
https://lbry.tv/@gamey:c/Pinephone-Liri-Apps:c -
Acquired 1962 Olympia SM7 Portable Typewriter (Olympia Werke A.G.)Serial Number: 2161560
Italic Pica No. 31 typeface, tabulator, carriage shift, 88 charactersAcquired via thrift on April 10, 2026. It finally fills my itch to have an italic typeface for use in personal correspondence. It’s in spectacular starting condition though a bit gamey, but this should clean up nicely. It immediately needed a bit of forming on the carriage lock and a new ribbon, but it’s generally ready to be in the regular rotation.
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Meet the Massively Destructive Garden Weed That ‘Tastes Like Rain’
Gardeners hate it. Chefs love it. And now you need to get your hands on it.
By Marguerite Preston
May 31, 2016Excerpt: "Eddy Leroux, who was Wong’s first client and co-author of her book, #ForagedFlavor. 'First, I just bit into it straight,' Oliveira says, 'and I fell in love with the taste.' To her, it’s like rhubarb, but 'more earthy. It tastes like rain.' Knotweed is the 'gamey' version of rhubarb, she says, so she combines both in her desserts, letting the knotweed enhance the flavor of the rhubarb.
"The two meld in a hibiscus-tinted compote, a jam at the center of a rolled almond cake, and a rosy quenelle of ice cream. You wouldn’t know the difference from a very good rhubarb dessert were it not for the little rings of confit knotweed, still crunchy, resting atop the center mound of riesling sabayon.
"Another one of Wong’s clients, chef Amanda Cohen, takes an entirely different approach to the sour weed. Though she’s put onion in a chocolate tart and turned lettuce into sorbet at her innovative vegetarian restaurant Dirt Candy, she prefers to keep knotweed on the savory side of her kitchen. 'Rhubarb has sweetness to it, knotweed doesn’t,' she says, 'It’s just sour on sour.' So she pickles it in a simple mixture of water, vinegar, and salt, and scatters the tiny ring-shaped slivers over her 'forager’s salad.' They add a sour zip to the tangle of other wild plants and flowers Wong supplies each week, which Cohen arranges with very little other adornment over cubes of soft, pungent cheese.
"That versatility is part of knotweed’s appeal. Matt Louis, the chef and owner of Moxy in #PortsmouthNH, says that in the three years he’s had knotweed on the menu, he’s often made pickles or chutney to go with meat or fish, but one of his favorite uses is in pie. He swaps it for rhubarb in strawberry-rhubarb pie, explaining: “Whenever I’m using anything like knotweed or other lesser-known foraged items, I want to put them in dishes that people can relate to. That pie is something people can embrace.' "
Read more:
https://www.bonappetit.com/test-kitchen/ingredients/article/japanese-knotweed-recipesArchived version:
https://archive.ph/Fj0olLink to Foraged Flavor book:
https://www.amazon.com/Foraged-Flavor-Fabulous-Ingredients-Backyard/dp/030795661X#SolarPunkSunday #InvasiveSpecies
#WildEdibles #Foraging #FallopiaJaponica -
Casi compro un juego q tengo (xo q no está donde debería estar), una base de datos antigua me confirma q lo tengo... Mañana revisaré las 3 consolas xq en una de ellas fiiiiiijo q está.
La memoria no me falla tanto 😅 (hoy he añadido esos juegos a #gameye y ha sido un wtf! Como q no lo tengo? En serio? 🤣🤣🤣).
Recuerdo q tengo los clásicos básicos y ese lo es.
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Casi compro un juego q tengo (xo q no está donde debería estar), una base de datos antigua me confirma q lo tengo... Mañana revisaré las 3 consolas xq en una de ellas fiiiiiijo q está.
La memoria no me falla tanto 😅 (hoy he añadido esos juegos a #gameye y ha sido un wtf! Como q no lo tengo? En serio? 🤣🤣🤣).
Recuerdo q tengo los clásicos básicos y ese lo es.
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Casi compro un juego q tengo (xo q no está donde debería estar), una base de datos antigua me confirma q lo tengo... Mañana revisaré las 3 consolas xq en una de ellas fiiiiiijo q está.
La memoria no me falla tanto 😅 (hoy he añadido esos juegos a #gameye y ha sido un wtf! Como q no lo tengo? En serio? 🤣🤣🤣).
Recuerdo q tengo los clásicos básicos y ese lo es.
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Estoy probando #gameye como app xa tracking de juegos... Es gratuita, sin subscripción anual y pinta muy bien.
Lo malo: que fijo q acaba siendo de subscripción 😓 #nubarrones -
Estoy probando #gameye como app xa tracking de juegos... Es gratuita, sin subscripción anual y pinta muy bien.
Lo malo: que fijo q acaba siendo de subscripción 😓 #nubarrones -
Estoy probando #gameye como app xa tracking de juegos... Es gratuita, sin subscripción anual y pinta muy bien.
Lo malo: que fijo q acaba siendo de subscripción 😓 #nubarrones