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Dahrkael

Realtime networking, distributed systems and general tinkering.
I get paid for making videogames.

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Joined 2020-08-27 · View on fosstodon.org →
  1. from 25 fps to 100 fps in the same game scene without touching the game code

  2. lots of allocations and strings in every opcode processing in mrubyedge. optimizing everything i can to drive framerate, so far so good, very strong gains