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  1. Dante’s Inferno with Adam Williamson

    

    They say the road to Hell is paved with good intentions, but in this case, it’s paved with quick‑time events and awkward platforming. Step back into 2010, when grim determination, button mashing, and a suspicious amount of artistic license gave us Dante’s Inferno on the PS3 and Xbox 360, the game adaptation no one asked for but we secretly loved anyway.

    Joining Chris this time is Adam Williamson. You know, that guy who’s somehow managed to pop up in both past and future episodes of Play Comics. It’s like he’s got his own metaphysical time loop going, except with fewer torturous souls and more witty banter.

    So grab your favorite medieval poetry anthology (or just pretend you’ve read it. No judgment), crank up the over‑the‑top orchestral soundtrack, and prepare to descend through nine circles of beautifully rendered weirdness. Let’s find out how a centuries‑old Italian masterpiece got a glow‑up full of demons, guilt, and surprisingly good level design.

    Learn such things as:

    • How many sins can you commit before hitting a loading screen?
    • What might Dante have thought of boss battles?
    • Was someone just really into God of War? It’s the God part wasn’t it?
    • And so much more!

    You can find Adam absolutely nowhere except for on Play Comics where he writes comic reviews and appears on other episodes. Of particular interest to listeners of this episode are The Gimmick #1 and The Job #1.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Kaiju ComiCast and Anime Field Guide for the promos today.

    Intro/Outro Music by Backing Track, who was wondering the whole time why neither of us brought up X-Men Inferno at all.

    #AbramsComicArts #AdamWilliamson #ArtificialMindAndMovement #DanteAlighieri #ElectronicArts #PS3 #PSP #VisceralGames #Xbox360
  2. Blender's python API is finally fast enough that interactive exact mesh booleans are feasible without forking:

    solidean.com/blog/2026/solidea

    (This is pretty minimal for now: single-shot booleans, no attributes preserved, but has live preview & connected output topology)

    Download (drop-in): solidean.com/download/blender-
    Github (addon layer): github.com/solidean/solidean-b

    #blender #b3d #geometry #modeling

  3. Blender's python API is finally fast enough that interactive exact mesh booleans are feasible without forking:

    solidean.com/blog/2026/solidea

    (This is pretty minimal for now: single-shot booleans, no attributes preserved, but has live preview & connected output topology)

    Download (drop-in): solidean.com/download/blender-
    Github (addon layer): github.com/solidean/solidean-b

  4. Blender's python API is finally fast enough that interactive exact mesh booleans are feasible without forking:

    solidean.com/blog/2026/solidea

    (This is pretty minimal for now: single-shot booleans, no attributes preserved, but has live preview & connected output topology)

    Download (drop-in): solidean.com/download/blender-
    Github (addon layer): github.com/solidean/solidean-b

    #blender #b3d #geometry #modeling

  5. Blender's python API is finally fast enough that interactive exact mesh booleans are feasible without forking:

    solidean.com/blog/2026/solidea

    (This is pretty minimal for now: single-shot booleans, no attributes preserved, but has live preview & connected output topology)

    Download (drop-in): solidean.com/download/blender-
    Github (addon layer): github.com/solidean/solidean-b

    #blender #b3d #geometry #modeling

  6. Blender's python API is finally fast enough that interactive exact mesh booleans are feasible without forking:

    solidean.com/blog/2026/solidea

    (This is pretty minimal for now: single-shot booleans, no attributes preserved, but has live preview & connected output topology)

    Download (drop-in): solidean.com/download/blender-
    Github (addon layer): github.com/solidean/solidean-b

    #blender #b3d #geometry #modeling

  7. I've added some light "automated proving" capbilities to my geometric predicate generator.

    (Context is still high performance mesh booleans, but this is applicable to so much more geometric computation)

    With enough symbolic perturbation I was able to prove that the perturbed query point cannot lie on the plane.

    This is not done via proof search but via rewriting / optimization.

    Basically, "prove <expr>" is definitely true if we can simply "<expr>" to "true".

  8. I've added some light "automated proving" capbilities to my geometric predicate generator.

    (Context is still high performance mesh booleans, but this is applicable to so much more geometric computation)

    With enough symbolic perturbation I was able to prove that the perturbed query point cannot lie on the plane.

    This is not done via proof search but via rewriting / optimization.

    Basically, "prove <expr>" is definitely true if we can simply "<expr>" to "true".

    #geometry #proof #proglang

  9. I've added some light "automated proving" capbilities to my geometric predicate generator.

    (Context is still high performance mesh booleans, but this is applicable to so much more geometric computation)

    With enough symbolic perturbation I was able to prove that the perturbed query point cannot lie on the plane.

    This is not done via proof search but via rewriting / optimization.

    Basically, "prove <expr>" is definitely true if we can simply "<expr>" to "true".

    #geometry #proof #proglang

  10. I've added some light "automated proving" capbilities to my geometric predicate generator.

    (Context is still high performance mesh booleans, but this is applicable to so much more geometric computation)

    With enough symbolic perturbation I was able to prove that the perturbed query point cannot lie on the plane.

    This is not done via proof search but via rewriting / optimization.

    Basically, "prove <expr>" is definitely true if we can simply "<expr>" to "true".

    #geometry #proof #proglang

  11. I've added some light "automated proving" capbilities to my geometric predicate generator.

    (Context is still high performance mesh booleans, but this is applicable to so much more geometric computation)

    With enough symbolic perturbation I was able to prove that the perturbed query point cannot lie on the plane.

    This is not done via proof search but via rewriting / optimization.

    Basically, "prove <expr>" is definitely true if we can simply "<expr>" to "true".

    #geometry #proof #proglang

  12. In-progress video of our Solidean <-> Godot integration. This time a few more shinies, some chunking to optimize physics integration.

    As you can see, I should maybe implement some connected component detection to get rid of the floaties.

    (engine is Godot, method is solidean.com/, statue from Karl_Williams)

  13. New blog post: solidean.com/blog/2025/the-vim

    Basically PImpl, but with a pure virtual header. It's a neat pattern I like. It hides dependencies but at the same time has the ergonomics of "raw c++".

    (In a nutshell: pimpl without boilerplate)

  14. I finally have a site for my mesh booleans! It's been almost 3 years since my EMBER paper. We basically took the "imul" i64 x i64 -> i128 instruction and built a geometry kernel out of that.

    So, if you like robust, exact, high-performance mesh booleans (for graphics, VFX, 3D printing, CAE, ...), you might find this interesting: solidean.com/

    (This is my commercial project, though we want to open-source the exact predicates & constructions in the future)

  15. AI Optimism Outpaces Evidence as Few Track Results

    Most executives claim their AI initiatives are exceeding expectations, but surprisingly, fewer than half actually measure their results, leaving a gap between AI optimism and real-world impact. A new benchmarking framework aims to separate hype from reality, helping companies identify genuine AI success stories.

    osintsights.com/ai-optimism-ou

    #ArtificialIntelligence #AiBenchmarking #AiTracking #BusinessLeadership #EnterpriseTechnology

  16. Asian Markets Rally on AI Optimism and Trump-Xi Meeting #artificialintelligence

    Markets rally on AI optimism and Trump-Xi talks as Asia shares rise and tech leads gains. Nip-and-tuck signals from the summit, Taiwan tensions noted, oil prices firm. Read the full update on AI-driven risk-on moves and regional highlights: ift.tt/hfjcuUG

    Source: ift.tt/hfjcuUG | Image: ift.tt/wWZnoju

  17. When I was somewhere around maybe 10 years old I got a multimeter for Christmas from my grandfather. I was reading voltages of every fucking thing... And I was pretty sure I could read AC voltage from an electric outlet but I had a healthy respect for electricity and it was *months* before I did that.

    Techbros are that 10 year old that just got AI and have absolutely no clue or respect for anything and are just sticking it everywhere to see what happens.

  18. When I was somewhere around maybe 10 years old I got a multimeter for Christmas from my grandfather. I was reading voltages of every fucking thing... And I was pretty sure I could read AC voltage from an electric outlet but I had a healthy respect for electricity and it was *months* before I did that.

    Techbros are that 10 year old that just got AI and have absolutely no clue or respect for anything and are just sticking it everywhere to see what happens.

    #ArtificialIntelligence

  19. ROSE COVERED GLASSES @rosecoveredglasses.wordpress.com@rosecoveredglasses.wordpress.com ·

    Striking The Right Balance In Company Training Programs

    “SMALLTOFEDS” By Ken Larson

    “Conducting business in the fast-paced modern era demands that company training be sophisticated, interactive and responsive to changing times.  It should evolve out of core company processes and contain feedback mechanisms.”

    ____________________________________________________________________________________________________

    “As fast as things move these days if we don’t train and communicate effectively we are running very high risks. 

    Some training will be global, such as policy, corporate ethics and human relations. Other training will be specialized, such as changes in law, company policy or technology by functional areas.

    Principal among the topics at the head of the list for generic training in the art of something would be “Communicating Effectively” to employees to customers, to regulators;  both orally and in writing.  

    RISKS

    Once the span of control of the major functions begins to grow or get more complex,  the manager in charge establishes processes and a policy to insure the company succeeds. If this is overdone in many instances it can result in a bureaucratic environment that stifles innovation.


    Only those firms that recognize this human weakness and take steps to minimize its impact continue to foster innovation and lean operation.
      
    Functional interface points are the most sensitive. These are the critical areas where one functional organization meets another in the company.


    Examples:

    Engineering Design meets Manufacturing
    Finance meets Estimating
    Marketing meets Project Management
    Accounting meets Cost Control
    Human Resources meets the Hiring Manager


    If management fails to understand the risk in these interfacing areas and drives the procedural and process detail too low the organizations will strangle each other with interface control issues and efficiency will suffer.

    PROGRAM PREPARATION

    Train with the idea that materials will be used in customer proposals and reflect internal processes for consistency.  

    Make sure the company vision, mission and capability statement are common knowledge:

    Capability Statement

    Convey the company travel and expense reports policies.

    Insist that public law compliance, fair employment, EEO and anti-discrimination, practices, government property care and other regulatory matters are reflected in process and training materials.

    Make sure all personnel understand the latest cyber security and AI policies and processes.

    Train on time card process and completion timeliness.

    Issue guidance on intranet and company press releases.

    Instruct on customer relations and customer service.

    Provide details on handling government and audits and insure to name focal points for these activities.

    Convey negotiation techniques and skills expected to those whose roles involve committing the company.

    If ISO 9000, TQM, Six Sigma and other major quality and process programs apply or are in your future, use your training program and processes to build certification preparedness. 

    CONCLUSION:

    Training in business is a form of communication. It is not an academic pursuit, although elements of it may include learning new information.  

    Still, it is not schooling in the sense of personal improvement as much as it is communication of company policy and expectations.

    The best organizations make sure everyone from the chairman of the board to the janitor understands that training is a privilege, a right and a requirement and that it will be conducted as a matter of record for everyone.”

    Striking The Right Balance In Company Training Programs

    #artificialIntelligence #Business #Education #Marketing #technology #training