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19 results for “KennedyRichard”
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Minor suggestion, is to have both Target's hand show at once. It makes it smoother, and not "jump" when the other hand just disappears.
But it's very, VERY cool and I like it. Makes it very obvious how to get the two connected.
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🕹️ Title: Bionic Blue
🦊️ Idea: A free action platformer set in 2058 in a world where robots have gone mad
🏡️ -
🐣️ https://github.com/IndieSmiths/bionicblue
🔖 #LinuxGaming #ActionPlatformer
📦️ #LibreEngine #FreeAssets
📕️ https://lebottinlinux.vps.a-lec.org/NW.html💥️ New
🕵 0.13.0: 🤗️⭐⭐
🦣️ From: https://fosstodon.org/@KennedyRichard/116506929318887698🦉️ https://www.youtube.com/embed/31dxPgqJzdU
🦉️ https://www.youtube.com/embed/oTrZM4GC_3w
🎲️ https://www.youtube.com/embed/6ptUGTy-YuI -
🕹️ Title: Bionic Blue
🦊️ Idea: A free action platformer set in 2058 in a world where robots have gone mad
🏡️ -
🐣️ https://github.com/IndieSmiths/bionicblue
🔖 #LinuxGaming #ActionPlatformer
📦️ #LibreEngine #FreeAssets
📕️ https://lebottinlinux.vps.a-lec.org/NW.html💥️ New
🕵 0.13.0: 🤗️⭐⭐
🦣️ From: https://fosstodon.org/@KennedyRichard/116506929318887698🦉️ https://www.youtube.com/embed/31dxPgqJzdU
🦉️ https://www.youtube.com/embed/oTrZM4GC_3w
🎲️ https://www.youtube.com/embed/6ptUGTy-YuI -
🕹️ Title: Bionic Blue
🦊️ Idea: A free action platformer set in 2058 in a world where robots have gone mad
🏡️ -
🐣️ https://github.com/IndieSmiths/bionicblue
🔖 #LinuxGaming #ActionPlatformer
📦️ #LibreEngine #FreeAssets
📕️ https://lebottinlinux.vps.a-lec.org/NW.html💥️ New
🕵 0.13.0: 🤗️⭐⭐
🦣️ From: https://fosstodon.org/@KennedyRichard/116506929318887698🦉️ https://www.youtube.com/embed/31dxPgqJzdU
🦉️ https://www.youtube.com/embed/oTrZM4GC_3w
🎲️ https://www.youtube.com/embed/6ptUGTy-YuI -
🕹️ Title: Bionic Blue
🦊️ Idea: A free action platformer set in 2058 in a world where robots have gone mad
🏡️ -
🐣️ https://github.com/IndieSmiths/bionicblue
🔖 #LinuxGaming #ActionPlatformer
📦️ #LibreEngine #FreeAssets
📕️ https://lebottinlinux.vps.a-lec.org/NW.html💥️ New
🕵 0.13.0: 🤗️⭐⭐
🦣️ From: https://fosstodon.org/@KennedyRichard/116506929318887698🦉️ https://www.youtube.com/embed/31dxPgqJzdU
🦉️ https://www.youtube.com/embed/oTrZM4GC_3w
🎲️ https://www.youtube.com/embed/6ptUGTy-YuI -
🕹️ Title: Bionic Blue
🦊️ Idea: A free action platformer set in 2058 in a world where robots have gone mad
🏡️ -
🐣️ https://github.com/IndieSmiths/bionicblue
🔖 #LinuxGaming #ActionPlatformer
📦️ #LibreEngine #FreeAssets
📕️ https://lebottinlinux.vps.a-lec.org/NW.html💥️ New
🕵 0.13.0: 🤗️⭐⭐
🦣️ From: https://fosstodon.org/@KennedyRichard/116506929318887698🦉️ https://www.youtube.com/embed/31dxPgqJzdU
🦉️ https://www.youtube.com/embed/oTrZM4GC_3w
🎲️ https://www.youtube.com/embed/6ptUGTy-YuI -
🔥 I'm Kennedy, happy to announce the release of my first ever vertical slice of my free and open-source game (fully playable 1st mission): Bionic Blue 0.13.0!
You can install it with "pip install --upgrade bionicblue".
You can also download the source from GitHub https://github.com/IndieSmiths/bionicblue and launch it with a Python instance that has pygame-ce installed.
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Scripted scene system (+ dialogue management) for the Bionic Blue game.
github.com/IndieSmiths/bionicblue (beware: vid shows unfinished/unreleased content not yet in the main branch; official release of the full first level should happen, hopefully, in a month or so)
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🔥 Nodezator used to teach image processing/editing with OpenCV
#Python #pygamece #nodeediting #pygame #nodezator #nodeeditor
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Language support feature I implemented recently (it is not on the main branch yet because I'll only merge everything in a month or two when I release the first level of the game).
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🔥 Nodezator 1.5.1 is out!
pip install --upgrade nodezator
Finally merged and released the socket proximity detection feature (shown below) + other unrelated content updates
Release post: https://github.com/IndiePython/nodezator/releases/tag/v1.5.1
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Been actually working on other things but had an idea for another variant yesterday and didn't want to waste it (already in Nodezator's dev branch).
This time the cursor is a baseball #Python #nodeeditor
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Final version is very similar, but decided to hide the cursor. Now I use the hand that extends from the 1st socket like a cursor, instead of having it offset behind the cursor as before.
Thank you all for the feedback, specially
mechadense
&
lisa44Yes (handles from X). Feels and looks better. #Python #nodeeditor -
Okay, you asked, and now there's a hand near the mouse to meet the one on the nearby socket as well. Thank you all for the suggestions so far. (already on Nodezator's dev branch as well). #Python #nodeeditor
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No guys, hear me out, we might be onto something here! What about tracking eyes that become happy when the connection is reached out? (also in Nodezator's dev branch)
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In Nodezator's dev branch: changed the magnetic sockets feature to make it closer to what I envisioned originally: the nodes had hands and would help you by grabbing the new connection for you.
The hands are CC0 assets from the excellent
@kenneynl -
Already in Nodezator's dev branch: magnetic sockets
It makes much easier for users to edit graphs, because they don't need to have the mouse exactly over a socket to interact w/ it. Instead, a nearby socket is detected whenever a relevant action takes place. #Python #nodeeditor
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🥳 Just managed to implement input recording/playing in #Nodezator (didn't publish yet).
👇 Here's the creation and printing a string variable that says "Hello, world!". I'm not controlling the mouse or keyboard at all. App is just playing pre-recorded input in real time.
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My entry for #nodevember "forgotten robots" prompt using the #Nodezator app (generalist Python node editor on the public domain).
https://www.youtube.com/watch?v=9EOLBJ90FZ0
I used it to generate the movement in spiral of each light ring coming out when the character dies. Check the toots below for more info