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71 results for “0xSim”
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Edit Fixed - thank you to
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#Obsidian #Markdown #DateFormat help please.
I've set my daily notes date format to:
ddd-do-MMM-YYYY
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Wed-3rd-Mar-2024
Only today is the 6th March, so what should I fix in the date format to accurately reflect today's (aka the current) date?
[ I have already checked and my system clock / date is telling the correct time and date ]
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Je voulais acheter un jeu Switch 2, et comme le shop Nintendo est complètement pourri, je me suis trompé et j'ai acheté la version Switch 1. Pas de DLC d'update, pas de remboursement, juste 40€ perdus. Connards.
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@hypostase no ethical consumption under capitalism, just choose the less bad option that works for you. #Kagi works for me.
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The most significant downside of the mastodon and so-called fediverse is that it has no users. It's just me from millions of accounts, and to prove that i'll now post this from all of them
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#shapez2 1.0 releases today [Edit] tomorrow actually!
Shapez is the only factory game I like: no resources to manage, no back-and-forth in first person, no enemies, just pure automation and abstract problem solving.
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I have the whole zoo with me.
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I have the whole zoo with me.
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I have the whole zoo with me.
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I have the whole zoo with me.
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There's a definite aesthetics to this thing.
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There's a definite aesthetics to this thing.
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There's a definite aesthetics to this thing.
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There's a definite aesthetics to this thing.
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There's a definite aesthetics to this thing.
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I entirely cleared a #Witchfire map, my pockets are full of loot and my weapons half-empty. I explore a bit, and I stumble upon an ominous area that screams "WARNING, BOSS HERE".
Oh hey, why n--
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Mouthwashing
As a walking sim, it was "ok". Thing is, I certainly lack media literacy to fully appreciate it, as I usually just understand games at surface level. I read a few posts about it after finishing it, and I was like "oooooh", like there are 4 layers deep to each chapter and each action of each character. So it's probably good if you take your time to analyze and understand all the metaphors.
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Mouthwashing
As a walking sim, it was "ok". Thing is, I certainly lack media literacy to fully appreciate it, as I usually just understand games at surface level. I read a few posts about it after finishing it, and I was like "oooooh", like there are 4 layers deep to each chapter and each action of each character. So it's probably good if you take your time to analyze and understand all the metaphors.