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32 results for “0xSim”
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Edit Fixed - thank you to
and
#Obsidian #Markdown #DateFormat help please.
I've set my daily notes date format to:
ddd-do-MMM-YYYY
- and today it reads:
Wed-3rd-Mar-2024
Only today is the 6th March, so what should I fix in the date format to accurately reflect today's (aka the current) date?
[ I have already checked and my system clock / date is telling the correct time and date ]
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#shapez2 1.0 releases today [Edit] tomorrow actually!
Shapez is the only factory game I like: no resources to manage, no back-and-forth in first person, no enemies, just pure automation and abstract problem solving.
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I have the whole zoo with me.
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There's a definite aesthetics to this thing.
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I entirely cleared a #Witchfire map, my pockets are full of loot and my weapons half-empty. I explore a bit, and I stumble upon an ominous area that screams "WARNING, BOSS HERE".
Oh hey, why n--
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Deep Rock Galactic: Survivor
Yet another survivors-like, though this one is pretty to look at, and quite difficult.
DRGS has a strong emphasis on crowd control: you're not going to clear screens of mobs, you're here to collect minerals (permanent unlocks) and gain xp points to level up your stats and weapon perks (reset after each mission), and have a chance to kill the big boss as quickly as possible.
The only negative point I have is about the loot: it adds a sort of arpg-like layer to the game for the min-maxers, but I've never, ever bothered to look at anything I've ever looted. IMO it doesn't fit the genre: I don't want to look at stats and sort my stash, I just want to play a short brainless game. Fortunately, there's a button to automatically fit the best gear available.
Anyway, it's an excellent game for the Steam Deck, with many weapons to unlock and master, and 300 achievements. Dopamine goes brr.
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Mouthwashing
As a walking sim, it was "ok". Thing is, I certainly lack media literacy to fully appreciate it, as I usually just understand games at surface level. I read a few posts about it after finishing it, and I was like "oooooh", like there are 4 layers deep to each chapter and each action of each character. So it's probably good if you take your time to analyze and understand all the metaphors.
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Mouthwashing
As a walking sim, it was "ok". Thing is, I certainly lack media literacy to fully appreciate it, as I usually just understand games at surface level. I read a few posts about it after finishing it, and I was like "oooooh", like there are 4 layers deep to each chapter and each action of each character. So it's probably good if you take your time to analyze and understand all the metaphors.
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Mouthwashing
As a walking sim, it was "ok". Thing is, I certainly lack media literacy to fully appreciate it, as I usually just understand games at surface level. I read a few posts about it after finishing it, and I was like "oooooh", like there are 4 layers deep to each chapter and each action of each character. So it's probably good if you take your time to analyze and understand all the metaphors.
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Mouthwashing
As a walking sim, it was "ok". Thing is, I certainly lack media literacy to fully appreciate it, as I usually just understand games at surface level. I read a few posts about it after finishing it, and I was like "oooooh", like there are 4 layers deep to each chapter and each action of each character. So it's probably good if you take your time to analyze and understand all the metaphors.
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Mouthwashing
As a walking sim, it was "ok". Thing is, I certainly lack media literacy to fully appreciate it, as I usually just understand games at surface level. I read a few posts about it after finishing it, and I was like "oooooh", like there are 4 layers deep to each chapter and each action of each character. So it's probably good if you take your time to analyze and understand all the metaphors.
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Escape from Duckov
2nd GOTY, a top-down PvE extraction shooter. If you're unfamiliar with the genre, the gameplay loop is simple: drop on a large-ish map, complete quests, loot gear and materials, and extract alive... or lose everything. This is a type of game that is predominantly dominated with PvPvE hardcore games (Tarkov, Hunt Showdown), so a lighter, more casual take with ducks was all I needed to have fun.
The difficulty curve is excellent, the maps are full of places to explore, the quests take you everywhere, and you really feel the power progression as a player. There are also already many neat mods. I love this game.
Small caveat: I don't recommend it on the Steam Deck, unless you're ok with aiming with the trackpad.
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Escape from Duckov
2nd GOTY, a top-down PvE extraction shooter. If you're unfamiliar with the genre, the gameplay loop is simple: drop on a large-ish map, complete quests, loot gear and materials, and extract alive... or lose everything. This is a type of game that is predominantly dominated with PvPvE hardcore games (Tarkov, Hunt Showdown), so a lighter, more casual take with ducks was all I needed to have fun.
The difficulty curve is excellent, the maps are full of places to explore, the quests take you everywhere, and you really feel the power progression as a player. There are also already many neat mods. I love this game.
Small caveat: I don't recommend it on the Steam Deck, unless you're ok with aiming with the trackpad.
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Escape from Duckov
2nd GOTY, a top-down PvE extraction shooter. If you're unfamiliar with the genre, the gameplay loop is simple: drop on a large-ish map, complete quests, loot gear and materials, and extract alive... or lose everything. This is a type of game that is predominantly dominated with PvPvE hardcore games (Tarkov, Hunt Showdown), so a lighter, more casual take with ducks was all I needed to have fun.
The difficulty curve is excellent, the maps are full of places to explore, the quests take you everywhere, and you really feel the power progression as a player. There are also already many neat mods. I love this game.
Small caveat: I don't recommend it on the Steam Deck, unless you're ok with aiming with the trackpad.
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Escape from Duckov
2nd GOTY, a top-down PvE extraction shooter. If you're unfamiliar with the genre, the gameplay loop is simple: drop on a large-ish map, complete quests, loot gear and materials, and extract alive... or lose everything. This is a type of game that is predominantly dominated with PvPvE hardcore games (Tarkov, Hunt Showdown), so a lighter, more casual take with ducks was all I needed to have fun.
The difficulty curve is excellent, the maps are full of places to explore, the quests take you everywhere, and you really feel the power progression as a player. There are also already many neat mods. I love this game.
Small caveat: I don't recommend it on the Steam Deck, unless you're ok with aiming with the trackpad.
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Escape from Duckov
2nd GOTY, a top-down PvE extraction shooter. If you're unfamiliar with the genre, the gameplay loop is simple: drop on a large-ish map, complete quests, loot gear and materials, and extract alive... or lose everything. This is a type of game that is predominantly dominated with PvPvE hardcore games (Tarkov, Hunt Showdown), so a lighter, more casual take with ducks was all I needed to have fun.
The difficulty curve is excellent, the maps are full of places to explore, the quests take you everywhere, and you really feel the power progression as a player. There are also already many neat mods. I love this game.
Small caveat: I don't recommend it on the Steam Deck, unless you're ok with aiming with the trackpad.
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Crypto Hack: UwU Lend Protocol by Frog Nation’s Ex-CFO 0xSifu Drained $19.3M - The decentralized finance (DeFi) lending protocol UwU Lend has been compromised, leading ... - https://coingape.com/crypto-hack-uwu-lend-protocol-by-frog-nations-ex-cfo-0xsifu-drained-19-3m/ #24/7cryptocurrencynews #defiexploit #cryptohack #definews
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Governor – a Claude Code plugin to reduce token/context waste
https://github.com/0xhimanshu/governor
#HackerNews #Governor #Claude #Code #plugin #token #waste #efficiency #AI #tools
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Agentic Coding is Burning Me Out | Sid's Blog
"Making constant architectural, big-picture decisions while overseeing the work of a cracked junior dev is fundamentally harder than executing standard programming tasks yourself."
https://0xsid.com/blog/agentic-coding-fatigue
#agents #ai #codegen #llms #work -
I Won't Download Your App. The Web Version Is A-OK
https://www.0xsid.com/blog/wont-download-your-app
#HackerNews #WebVersion #IsOkay #UserExperience #TechTrends #AppVsWeb
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Ah, the Governor plugin: the latest marvel in "context slimming" and "drift guardrails" 🤔 because who doesn't want a tool that makes your code look like it went on a crash diet? 🍔💪 Clearly, nothing screams "professional output" more than a feature that trims the fat off your context like a butcher with a vendetta. 🪓✨
https://github.com/0xhimanshu/governor #GovernorPlugin #contextSlimming #driftGuardrails #codeOptimization #techHumor #HackerNews #ngated -
Oh, look! Another brave soul standing up to the tyrannical reign of mobile apps, valiantly declaring allegiance to the crippled web version 🙄. Because who wouldn’t want to enjoy the clunky, pop-up-infested mess of a website when they could have a sleek app instead? 🤦♂️ #RebelWithoutACause
https://www.0xsid.com/blog/wont-download-your-app #RebelAgainstApps #WebVsApp #BraveSoul #TechIrony #MobileWeb #HackerNews #ngated -
📉 Ah, a 917-word love letter to the glory days of dial-up and the 667MHz behemoth. Because what could be more thrilling than reliving the exhilarating times of waiting an hour for a single image to load? 🖥️ Spoiler: it's just another millennial clinging to their obsolete tech toys while pretending to "write" on a glorified typewriter with spell check. 🕰️
https://www.0xsid.com/blog/667mhz-machine #nostalgia #techmillennials #dialupcomputing #obsoletegadgets #throwback #HackerNews #ngated